Commit Graph

96 Commits

Author SHA1 Message Date
e89a2abcad - added vertical/horizontal text offset options to the castbar 2008-02-04 14:52:38 +00:00
219369080f - add an option to the player cast bar to show the default cast bar or not 2008-02-04 06:27:03 +00:00
afc68fa8a8 - add text offset sliders to MirrorBar's text settings 2008-01-27 14:13:52 +00:00
945a407672 - since DruidMana bar uses an estimation of available mana, hide the text customization options 2008-01-26 05:52:48 +00:00
8d52c1d0db - moved text alignment options into the "text settings" options subset...durr 2008-01-26 05:30:06 +00:00
90373e072a - fixed a problem with target cast bars not always interrupting properly (apparently UNIT_SPELLCAST_STOP doesn't reliably return the spell that's stopping for non-player units) 2008-01-25 07:02:22 +00:00
2afa278bf0 - fix "flash on failures" option not disabling when the player cast bar is disabled 2008-01-25 06:53:49 +00:00
98c3c2cad8 - fix a rare case of accessing nil variables when bars are switching quickly 2008-01-25 06:12:04 +00:00
6b35895b68 - removed an event trigger that was causing spells to show failure on the cast bar when they shouldn't have 2008-01-22 23:46:01 +00:00
3c46dfcadf - removed some local vars from the Update function to attempt to curb some hemorrhaging memory 2008-01-22 03:58:11 +00:00
37c253c98d - removed dependency on LibDogTag-2.0 by request. DogTag formatting is available if DogTag is present but IceHUD will use the old formatting otherwise 2008-01-22 02:04:26 +00:00
134e0802e8 - check for the player interrupting the spell locally before it's had a chance to come back from the server 2008-01-22 01:12:44 +00:00
0ed70570e8 - blind commit to change the default colors for health/power for the player and target to be based on health/power amounts since the bars scale color by default 2008-01-21 06:02:10 +00:00
acf9d57a85 - added horizontal and vertical text offset sliders to each bar 2008-01-21 05:52:45 +00:00
9b27f345ec - converted upper/lower text on most bars to use LibDogTag formatting for greater user control
- added Deformat library references in embeds.xml
2008-01-21 03:02:51 +00:00
0b6ef43fb5 - committing a really old user-submitted fix (from the forums) for being able to set the minimum buffs/debuffs to 0 in the targetinfo 2008-01-21 00:18:32 +00:00
9bf8ace00d - implemented Quartz's method of checking spell interrupts through the chat interrupt events for hostile damage to attempt to fix IceCastBar not showing player interrupts 2008-01-20 21:28:18 +00:00
ca8380b880 - fix up references to LibSharedMedia-2.0 after the library upgrade 2008-01-19 16:37:52 +00:00
ced858b06a - bump toc
- added the ability to scale most health/power bars by the amount they're filled up with a customizable max/min color (health can go green to red, for example)
- updated from SharedMedia-1.0 to LibSharedMedia-2.0
2008-01-19 01:26:18 +00:00
73470f7b34 Fixed a problem with cast bar disappearing when seals activate during cast 2007-12-13 17:25:03 +00:00
18d6b63a4a Possible fix for nil error in TargetInfo 2007-10-21 02:40:01 +00:00
5cf2207d1a Updated .toc and converted to embeds.xml 2007-09-27 20:25:20 +00:00
e8c55f7e1b TargetInfo and TargetOfTarget mouse-over fixes. 2007-09-27 19:55:04 +00:00
e06c1316a3 Toc change 2007-06-25 07:10:57 +00:00
45ac6a92ac Added an event handler for target name change 2007-06-17 12:49:54 +00:00
ccaeeaa198 - Fix for the alpha problem in graphical combo point display (thanks Kurathor)
- Scaling for every bar
- Horizontal position adjustment for you dual screen freaks
2007-06-03 11:48:07 +00:00
77782fb169 SharedMedia <3 2007-06-02 21:26:15 +00:00
5f3723d080 Fixed frame level problem in buff timers 2007-06-02 20:30:33 +00:00
d2d9f81607 Possible fix for weird buff texture problem (vol 2) 2007-05-31 04:47:43 +00:00
9d31a5bc9c Possible fix for weird buff texture problem 2007-05-31 04:42:51 +00:00
465ce870d6 Silly bugs.. 2007-05-29 18:55:28 +00:00
80779ae056 Added buff/debuff duration animations 2007-05-29 18:38:35 +00:00
1792b9a681 Fix for channeling lag indicator positioning 2007-05-20 08:55:31 +00:00
81f0dcc366 Moved lag indicator for channeled spells to the bottom of the bar 2007-05-19 16:27:59 +00:00
ca4a4a80fa Liiitle fix 2007-04-16 17:05:50 +00:00
f63072e40c Version 0.9
- New round bar texture
- Standalone druid mana bar
- Lots of stuff I can't remember
2007-04-16 16:58:00 +00:00
f5b0391090 .Line ending fixups in .toc files (they werent in my .subversion/config autoprops) 2007-01-30 00:14:59 +00:00
63face9f4c Bug fixes.. (lag indicator and resting status) 2006-12-23 17:15:46 +00:00
b3faefe12a When resting, PlayerHealth absolute value goes white 2006-12-21 14:39:06 +00:00
9e8f57c666 Version "Whiny rogues who file feature requests as bugs" 2006-12-20 22:28:22 +00:00
3b93a47442 Bug fixes and a lag indicator for CastBar 2006-12-18 14:52:42 +00:00
7e88da3a25 Enable/disable for TargetInfo and TargetofTarget now works properly 2006-12-09 14:08:10 +00:00
123dbf2542 Fixes and patches 2006-12-08 02:19:21 +00:00
7740ef9f74 Version 0.8
- 2.0 compatible
- Removed bunch of unused libs (recommended to delete your /libs folder before updating)
- Added a restriction to open configuration settings only out of combat
- TargetInfo module optimized (no longer eats your memory and babies when changing options)
- Shows up to 40 buffs/debuffs, ability to filter buffs (never/in combat/always)
- No longer uses SpellStatus lib (new events do everything worth doing)
- New module TargetCast, basically does what Blizzard target frame cast bar does
- Removed module TimerBar (it was next to useless)
- Brackets around bar texts now toggleable
- Some misc. bug fixes (eg. colors now change properly when a duel starts)
2006-12-04 15:58:07 +00:00
17c3ddbfd8 Fixed pet focus bug at TargetMana 2006-10-17 18:20:43 +00:00
e949b5b350 Misc fixed and a preview for new texture (check 'Bar' type) 2006-10-16 13:16:56 +00:00
b7decf6a3e Fixed a pet happiness bug (most likely) 2006-10-05 16:32:40 +00:00
3e3b862c5d Changed frame stratas back to where they should have been all the time 2006-10-03 20:15:13 +00:00
203a0b7232 Unit bars now have an option to pulse on set threshold 2006-10-03 20:02:00 +00:00
86d03baa22 Reverted back to my latest revision. If you want to make changes to IceHUD, make a branch - don't touch this unless it's a clear bug fix and I'm nowhere to be found 2006-10-02 23:47:15 +00:00