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5 Commits

Author SHA1 Message Date
d43555b7c4 Update changelog 2021-04-25 22:54:29 -05:00
90e0dd1597 Update build script, include Classic-TBC detection 2021-04-25 22:50:32 -05:00
6282dfb256 Update changelog 2021-04-13 21:32:40 -05:00
4de8cb0d27 Show fury raw value as top number when DogTags are disabled
Same as commit 36c8f02fc2

WoWAce ticket #301
2021-04-13 21:31:32 -05:00
ea28a05051 Update Classic TOC 2021-03-23 12:15:38 -05:00
7 changed files with 22 additions and 16 deletions

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@ -42,4 +42,9 @@ jobs:
- name: Package and release for Classic
uses: BigWigsMods/packager@master
with:
args: -g 1.13.5 -w 0
args: -g classic -w 0
- name: Package and release for TBC
uses: BigWigsMods/packager@master
with:
args: -g bc -w 0

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@ -18,6 +18,7 @@ IceHUD.debugging = false
IceHUD.WowVer = select(4, GetBuildInfo())
IceHUD.WowClassic = WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_CLASSIC
IceHUD.WowClassicBC = WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_BURNING_CRUSADE_CLASSIC
IceHUD.UnitPowerEvent = "UNIT_POWER_UPDATE"

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@ -1,9 +1,7 @@
#@retail@
## Interface: 90005
#@end-retail@
#@non-retail@
# ## Interface: 11305
#@end-non-retail@
## Interface-Retail: 90005
## Interface-Classic: 11306
## Interface-BC: 20501
## Author: Parnic, originally created by Iceroth
## Name: IceHUD
## Title: IceHUD |cff7fff7f-Ace3-|r

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@ -1,9 +1,7 @@
#@retail@
## Interface: 90005
#@end-retail@
#@non-retail@
# ## Interface: 11305
#@end-non-retail@
## Interface-Retail: 90005
## Interface-Classic: 11306
## Interface-BC: 20501
## Title: IceHUD |cff7fff7f-Options-|r
## Author: Parnic
## Version: @project-version@

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@ -1,5 +1,10 @@
# Changelog
v1.13.4:
- Show Demon Hunter Fury top text as the raw Fury amount instead of a 0-100 scale with DogTags off. (ticket #301)
- Package newer LibDogTag to fix upgrade bug in that library.
v1.13.3:
- Activated Totems module for all classes in Shadowlands. Some class abilities spawn units that live for a specific amount of time, and the game handles these as Totems.

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@ -387,7 +387,7 @@ function PlayerMana.prototype:Update(unit, powertype)
if not IceHUD.IceCore:ShouldUseDogTags() then
-- extra hack for whiny rogues (are there other kind?)
local displayPercentage = self.manaPercentage
if self.manaType == SPELL_POWER_ENERGY or self.manaType == SPELL_POWER_FOCUS then
if self.manaType == SPELL_POWER_ENERGY or self.manaType == SPELL_POWER_FOCUS or self.manaType == SPELL_POWER_FURY then
displayPercentage = self.mana
else
displayPercentage = math.floor(displayPercentage * 100)

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@ -1,7 +1,6 @@
# Changelog
v1.13.3:
v1.13.4:
- Activated Totems module for all classes in Shadowlands. Some class abilities spawn units that live for a specific amount of time, and the game handles these as Totems.
- Fixed an issue where mana bars could use the wrong alpha settings if the player's maximum mana was 0 (such as during the use of Soulshape).
- Update TOC for 9.0.5
- Show Demon Hunter Fury top text as the raw Fury amount instead of a 0-100 scale with DogTags off. (ticket #301)
- Package newer LibDogTag to fix upgrade bug in that library.