mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 14:50:13 -05:00
I guess something in the 7.0 client must have changed how animations work for inherited frames because it would appear that the RotateFrame call for the child flashFrame is now causing issues somehow. Removing the call allows the flash/low threshold frame to travel alongside the parent frame when rotating.
Description
Languages
Lua
100%