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8 Commits

Author SHA1 Message Date
f71b527f71 Update changelog, tweak option description 2022-09-12 13:17:49 -05:00
a65674510e Add option to always show Enchanting breakables
If the user really wants to bypass the level check (or the mod is misbehaving), this allows them to show everything.
2022-09-12 13:14:24 -05:00
41592a7c76 Make WowVer checks into local named vars 2022-09-12 12:59:48 -05:00
62c8db483e Remove debug print 2022-09-12 12:59:22 -05:00
abf769bf9d Show disenchants if skill level can't be determined 2022-09-11 11:31:57 -05:00
9bd5541f81 Update changelog 2022-09-11 00:13:16 -05:00
80e495f707 Attempt to fix enchant level detection on Wrath
This only works if the player hasn't collapsed the Professions section of their skill UI, and if LibBabble-Inventory's translation is correct for this in all cases, but it's the only method I've found so far that works for Wrath. The other option is to show everything as disenchantable, but I don't like that.
2022-09-11 00:12:30 -05:00
3257ce5645 Package for Wrath, update TOCs 2022-09-04 14:01:25 -05:00
4 changed files with 85 additions and 9 deletions

View File

@ -48,3 +48,8 @@ jobs:
uses: BigWigsMods/packager@master
with:
args: -g bcc -w 0
- name: Package and release for Wrath
uses: BigWigsMods/packager@master
with:
args: -g wrath -w 0

View File

@ -13,8 +13,32 @@ if not IsArtifactRelicItem then
end
local WowVer = select(4, GetBuildInfo())
local IsClassic = WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_CLASSIC
local IsClassicBC = WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_BURNING_CRUSADE_CLASSIC
local IsClassic = false
local IsClassicBC = false
local IsClassicWrath = false
if GetClassicExpansionLevel then
IsClassic = GetClassicExpansionLevel() == 0
IsClassicBC = GetClassicExpansionLevel() == 1
IsClassicWrath = GetClassicExpansionLevel() == 2
else
IsClassic = WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_CLASSIC
IsClassicBC = false
IsClassicWrath = false
if WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_BURNING_CRUSADE_CLASSIC then
if not LE_EXPANSION_LEVEL_CURRENT or LE_EXPANSION_LEVEL_CURRENT == LE_EXPANSION_BURNING_CRUSADE then
IsClassicBC = true
elseif LE_EXPANSION_LEVEL_CURRENT == LE_EXPANSION_WRATH_OF_THE_LICH_KING then
IsClassicWrath = true
end
elseif WOW_PROJECT_WRATH_CLASSIC and WOW_PROJECT_ID == WOW_PROJECT_WRATH_CLASSIC then
IsClassicWrath = true
end
end
local ShouldHookTradeskillUpdate = WowVer < 80000
local ShouldShowTabardControls = WowVer >= 80000
local UseNonNativeEqManagerChecks = WowVer < 80000
local IgnoreEnchantingSkillLevelForDisenchant = WowVer >= 80000
local MillingId = 51005
local MillingItemSubType = babbleInv["Herb"]
@ -388,7 +412,7 @@ function Breakables:RegisterEvents()
self:RegisterEvent("MODIFIER_STATE_CHANGED", "FindBreakables")
if CanDisenchant and WowVer < 80000 then
if CanDisenchant and ShouldHookTradeskillUpdate then
self:RegisterEvent("TRADE_SKILL_UPDATE", "OnTradeSkillUpdate")
end
@ -498,6 +522,14 @@ function Breakables:GetEnchantingLevel()
self.EnchantingLevel = rank
end
end
elseif GetSkillLineInfo then
for i=1,100 do
local skillName, header, isExpanded, skillRank, numTempPoints, skillModifier, skillMaxRank, isAbandonable, stepCost, rankCost, minLevel, skillCostType = GetSkillLineInfo(i)
if skillName == babbleInv["Enchanting"] then
self.EnchantingLevel = skillRank
break
end
end
end
end
@ -761,7 +793,7 @@ function Breakables:GetOptions()
order = 21,
}
end
if WowVer >= 80000 then
if ShouldShowTabardControls then
opts.args.hideTabards = {
type = "toggle",
name = L["Hide Tabards"],
@ -779,6 +811,25 @@ function Breakables:GetOptions()
order = 22,
}
end
if not IgnoreEnchantingSkillLevelForDisenchant then
opts.args.ignoreEnchantingSkillLevel = {
type = "toggle",
name = L["Ignore Enchanting skill level"],
desc = L["Whether or not items should be shown when Breakables thinks you don't have the appropriate skill level to disenchant it."],
get = function(info)
return self.settings.ignoreEnchantingSkillLevel
end,
set = function(info, v)
self.settings.ignoreEnchantingSkillLevel = v
self:FindBreakables()
if info.uiType == "cmd" then
print("|cff33ff99Breakables|r: set |cffffff78ignoreEnchantingSkillLevel|r to " .. tostring(self.settings.ignoreEnchantingSkillLevel))
end
end,
order = 10,
}
end
end
if UnitCanPetBattle then
@ -1355,7 +1406,7 @@ do
end
function Breakables:IsInEquipmentSet(itemId)
if WowVer < 80000 and GetNumEquipmentSets then
if UseNonNativeEqManagerChecks and GetNumEquipmentSets then
for setIdx=1, GetNumEquipmentSets() do
local set = GetEquipmentSetInfo(setIdx)
local itemArray = GetEquipmentSetItemIDs(set)
@ -1420,8 +1471,17 @@ end
function Breakables:BreakableIsDisenchantable(itemType, itemLevel, itemRarity, itemLink, itemId)
for i=1,#DisenchantTypes do
if DisenchantTypes[i] == itemType or IsArtifactRelicItem(itemLink) then
-- temp hack for bfa until disenchant item level scales are identified. and for classic until finding the profession level api
if WowVer >= 80000 or IsClassic or IsClassicBC then
-- bfa+ no longer has skill level requirements for disenchanting
if IgnoreEnchantingSkillLevelForDisenchant then
return true
end
if self.settings.ignoreEnchantingSkillLevel then
return true
end
-- if we couldn't figure out the player's enchanting skill level, err on the side of showing stuff
if self.EnchantingLevel == 0 then
return true
end

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@ -1,7 +1,8 @@
## Interface: 90205
## Interface-Retail: 90205
## Interface: 90207
## Interface-Retail: 90207
## Interface-Classic: 11403
## Interface-BCC: 20504
## Interface-Wrath: 30400
## Author: Parnic
## Name: Breakables
## Title: Breakables |cff7fff7f-Ace3-|r

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@ -1,3 +1,13 @@
v1.8.6:
- Improve enchanting level detection for Wrath Classic
- Add option to ignore enchanting skill level for showing disenchantable items
v1.8.5:
- Wrath Classic compatibility
- Updated TOCs
v1.8.4:
- Updated TOCs