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16
.github/workflows/release.yml
vendored
16
.github/workflows/release.yml
vendored
@ -23,6 +23,7 @@ jobs:
|
||||
env:
|
||||
CF_API_KEY: ${{ secrets.CF_API_KEY }}
|
||||
WOWI_API_TOKEN: ${{ secrets.WOWI_API_TOKEN }}
|
||||
WAGO_API_TOKEN: ${{ secrets.WAGO_API_TOKEN }}
|
||||
GITHUB_OAUTH: ${{ secrets.GITHUB_TOKEN }} # "GITHUB_TOKEN" is a secret always provided to the workflow
|
||||
# for your own token, the name cannot start with "GITHUB_"
|
||||
|
||||
@ -31,20 +32,27 @@ jobs:
|
||||
|
||||
# we first have to clone the AddOn project, this is a required step
|
||||
- name: Clone project
|
||||
uses: actions/checkout@v1
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 0 # gets git history for changelogs
|
||||
|
||||
# once cloned, we just run the GitHub Action for the packager project
|
||||
- name: Package and release
|
||||
uses: BigWigsMods/packager@master
|
||||
uses: BigWigsMods/packager@v2
|
||||
|
||||
# another example where we supply additional arguments, this example is specifically to release
|
||||
# for the Classic version of the game
|
||||
- name: Package and release for Classic
|
||||
uses: BigWigsMods/packager@master
|
||||
uses: BigWigsMods/packager@v2
|
||||
with:
|
||||
args: -g classic -w 0
|
||||
|
||||
- name: Package and release for TBC
|
||||
uses: BigWigsMods/packager@master
|
||||
uses: BigWigsMods/packager@v2
|
||||
with:
|
||||
args: -g bcc -w 0
|
||||
|
||||
- name: Package and release for Wrath
|
||||
uses: BigWigsMods/packager@v2
|
||||
with:
|
||||
args: -g wrath -w 0
|
||||
|
1
.pkgmeta
1
.pkgmeta
@ -37,6 +37,7 @@ externals:
|
||||
|
||||
ignore:
|
||||
- readme.md
|
||||
- FUNDING.yml
|
||||
|
||||
manual-changelog: changelog.txt
|
||||
|
||||
|
256
Breakables.lua
256
Breakables.lua
@ -13,8 +13,32 @@ if not IsArtifactRelicItem then
|
||||
end
|
||||
|
||||
local WowVer = select(4, GetBuildInfo())
|
||||
local IsClassic = WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_CLASSIC
|
||||
local IsClassicBC = WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_BURNING_CRUSADE_CLASSIC
|
||||
local IsClassic = false
|
||||
local IsClassicBC = false
|
||||
local IsClassicWrath = false
|
||||
if GetClassicExpansionLevel then
|
||||
IsClassic = GetClassicExpansionLevel() == 0
|
||||
IsClassicBC = GetClassicExpansionLevel() == 1
|
||||
IsClassicWrath = GetClassicExpansionLevel() == 2
|
||||
else
|
||||
IsClassic = WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_CLASSIC
|
||||
IsClassicBC = false
|
||||
IsClassicWrath = false
|
||||
if WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_BURNING_CRUSADE_CLASSIC then
|
||||
if not LE_EXPANSION_LEVEL_CURRENT or LE_EXPANSION_LEVEL_CURRENT == LE_EXPANSION_BURNING_CRUSADE then
|
||||
IsClassicBC = true
|
||||
elseif LE_EXPANSION_LEVEL_CURRENT == LE_EXPANSION_WRATH_OF_THE_LICH_KING then
|
||||
IsClassicWrath = true
|
||||
end
|
||||
elseif WOW_PROJECT_WRATH_CLASSIC and WOW_PROJECT_ID == WOW_PROJECT_WRATH_CLASSIC then
|
||||
IsClassicWrath = true
|
||||
end
|
||||
end
|
||||
|
||||
local ShouldHookTradeskillUpdate = WowVer < 80000
|
||||
local ShouldShowTabardControls = WowVer >= 80000
|
||||
local UseNonNativeEqManagerChecks = WowVer < 80000
|
||||
local IgnoreEnchantingSkillLevelForDisenchant = WowVer >= 80000
|
||||
|
||||
local MillingId = 51005
|
||||
local MillingItemSubType = babbleInv["Herb"]
|
||||
@ -219,6 +243,7 @@ local BREAKABLE_PICK = 4
|
||||
local BREAKABLE_COMBINE = 5
|
||||
|
||||
local BagUpdateCheckDelay = 0.1
|
||||
local PickLockFinishedDelay = 1
|
||||
local nextCheck = {}
|
||||
for i=0,NUM_BAG_SLOTS do
|
||||
nextCheck[i] = -1
|
||||
@ -237,6 +262,10 @@ local showingTooltip = nil
|
||||
|
||||
Breakables.optionsFrame = {}
|
||||
Breakables.justClicked = false
|
||||
Breakables.justClickedBag = -1
|
||||
Breakables.justClickedSlot = -1
|
||||
Breakables.justPickedBag = -1
|
||||
Breakables.justPickedSlot = -1
|
||||
|
||||
function Breakables:OnInitialize()
|
||||
self.defaults = {
|
||||
@ -310,12 +339,28 @@ function Breakables:InitLDB()
|
||||
end
|
||||
end
|
||||
|
||||
function Breakables:OnEnable()
|
||||
function Breakables:SetCapabilities()
|
||||
CanMill = IsUsableSpell(GetSpellInfo(MillingId))
|
||||
CanProspect = IsUsableSpell(GetSpellInfo(ProspectingId))
|
||||
CanDisenchant = IsUsableSpell(GetSpellInfo(DisenchantId))
|
||||
CanPickLock = IsUsableSpell(GetSpellInfo(PickLockId))
|
||||
end
|
||||
|
||||
function Breakables:OnSpellsChanged()
|
||||
local couldMill = CanMill
|
||||
local couldProspect = CanProspect
|
||||
local couldDisenchant = CanDisenchant
|
||||
local couldPick = CanPickLock
|
||||
self:SetCapabilities()
|
||||
|
||||
if couldMill ~= CanMill or couldProspect ~= CanProspect or couldDisenchant ~= CanDisenchant or couldPick ~= CanPickLock then
|
||||
self:SetupButtons()
|
||||
end
|
||||
end
|
||||
|
||||
function Breakables:OnEnable()
|
||||
self:SetCapabilities()
|
||||
|
||||
self.EnchantingLevel = 0
|
||||
|
||||
LibStub("AceConfig-3.0"):RegisterOptionsTable("Breakables", self:GetOptions(), "breakables")
|
||||
@ -332,7 +377,16 @@ function Breakables:OnEnable()
|
||||
|
||||
self:RegisterEvents()
|
||||
|
||||
if CanMill or CanProspect or CanDisenchant or CanPickLock then
|
||||
self:SetupButtons()
|
||||
end
|
||||
|
||||
local canBreakSomething = function()
|
||||
return CanMill or CanProspect or CanDisenchant or CanPickLock
|
||||
end
|
||||
|
||||
function Breakables:SetupButtons()
|
||||
numEligibleProfessions = 0
|
||||
if canBreakSomething() then
|
||||
if CanMill then
|
||||
numEligibleProfessions = numEligibleProfessions + 1
|
||||
end
|
||||
@ -358,7 +412,7 @@ function Breakables:OnEnable()
|
||||
end
|
||||
self.frame:SetScript("OnUpdate", self.frame.OnUpdateFunc)
|
||||
else
|
||||
self:UnregisterAllEvents()
|
||||
self:CreateButtonFrame()
|
||||
end
|
||||
end
|
||||
|
||||
@ -387,14 +441,13 @@ function Breakables:RegisterEvents()
|
||||
self:RegisterEvent("PLAYER_REGEN_ENABLED", "OnLeaveCombat")
|
||||
|
||||
self:RegisterEvent("MODIFIER_STATE_CHANGED", "FindBreakables")
|
||||
self:RegisterEvent("SPELLS_CHANGED", "OnSpellsChanged")
|
||||
|
||||
if CanDisenchant and WowVer < 80000 then
|
||||
if ShouldHookTradeskillUpdate then
|
||||
self:RegisterEvent("TRADE_SKILL_UPDATE", "OnTradeSkillUpdate")
|
||||
end
|
||||
|
||||
if CanPickLock then
|
||||
self:RegisterEvent("CHAT_MSG_OPENING", "OnBagItemLockPicked")
|
||||
end
|
||||
self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED", "OnSpellCastSucceeded")
|
||||
|
||||
if UnitCanPetBattle then
|
||||
self:RegisterEvent("PET_BATTLE_OPENING_START", "PetBattleStarted")
|
||||
@ -460,12 +513,24 @@ function Breakables:OnLeaveCombat()
|
||||
end
|
||||
|
||||
function Breakables:OnTradeSkillUpdate()
|
||||
if not CanDisenchant then
|
||||
return
|
||||
end
|
||||
|
||||
self:GetEnchantingLevel()
|
||||
self:FindBreakables()
|
||||
end
|
||||
|
||||
function Breakables:OnBagItemLockPicked()
|
||||
function Breakables:OnSpellCastSucceeded(evt, unit, guid, spell)
|
||||
if spell ~= PickLockId or not CanPickLock then
|
||||
return
|
||||
end
|
||||
|
||||
self.justPickedBag = self.justClickedBag
|
||||
self.justPickedSlot = self.justClickedSlot
|
||||
|
||||
self:FindBreakables()
|
||||
nextCheck[0] = GetTime() + PickLockFinishedDelay
|
||||
end
|
||||
|
||||
function Breakables:PetBattleStarted()
|
||||
@ -498,6 +563,14 @@ function Breakables:GetEnchantingLevel()
|
||||
self.EnchantingLevel = rank
|
||||
end
|
||||
end
|
||||
elseif GetSkillLineInfo then
|
||||
for i=1,100 do
|
||||
local skillName, header, isExpanded, skillRank, numTempPoints, skillModifier, skillMaxRank, isAbandonable, stepCost, rankCost, minLevel, skillCostType = GetSkillLineInfo(i)
|
||||
if skillName == babbleInv["Enchanting"] then
|
||||
self.EnchantingLevel = skillRank
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@ -720,65 +793,86 @@ function Breakables:GetOptions()
|
||||
hidden = function() return not IsIgnoringAnything() end,
|
||||
order = 31,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
if CanDisenchant then
|
||||
opts.args.showSoulbound = {
|
||||
type = "toggle",
|
||||
name = L["Show soulbound items"],
|
||||
desc = L["Whether or not to display soulbound items as breakables."],
|
||||
get = function(info)
|
||||
return self.settings.showSoulbound
|
||||
end,
|
||||
set = function(info, v)
|
||||
self.settings.showSoulbound = v
|
||||
if info.uiType == "cmd" then
|
||||
print("|cff33ff99Breakables|r: set |cffffff78showSoulbound|r to " .. tostring(self.settings.showSoulbound))
|
||||
end
|
||||
self:FindBreakables()
|
||||
end,
|
||||
order = 20,
|
||||
}
|
||||
if GetNumEquipmentSets or C_EquipmentSet then
|
||||
opts.args.hideEqManagerItems = {
|
||||
showSoulbound = {
|
||||
type = "toggle",
|
||||
name = L["Hide Eq. Mgr items"],
|
||||
desc = L["Whether or not to hide items that are part of an equipment set in the game's equipment manager."],
|
||||
name = L["Show soulbound items"],
|
||||
desc = L["Whether or not to display soulbound items as breakables."],
|
||||
get = function(info)
|
||||
return self.settings.hideEqManagerItems
|
||||
return self.settings.showSoulbound
|
||||
end,
|
||||
set = function(info, v)
|
||||
self.settings.hideEqManagerItems = v
|
||||
self.settings.showSoulbound = v
|
||||
if info.uiType == "cmd" then
|
||||
print("|cff33ff99Breakables|r: set |cffffff78hideEqManagerItems|r to " .. tostring(self.settings.hideEqManagerItems))
|
||||
print("|cff33ff99Breakables|r: set |cffffff78showSoulbound|r to " .. tostring(self.settings.showSoulbound))
|
||||
end
|
||||
self:FindBreakables()
|
||||
end,
|
||||
hidden = function()
|
||||
return not self.settings.showSoulbound
|
||||
return not CanDisenchant
|
||||
end,
|
||||
order = 21,
|
||||
}
|
||||
end
|
||||
if WowVer >= 80000 then
|
||||
opts.args.hideTabards = {
|
||||
type = "toggle",
|
||||
name = L["Hide Tabards"],
|
||||
desc = L["Whether or not to hide tabards from the disenchantable items list."],
|
||||
get = function(info)
|
||||
return self.settings.hideTabards
|
||||
end,
|
||||
set = function(info, v)
|
||||
self.settings.hideTabards = v
|
||||
if info.uiType == "cmd" then
|
||||
print("|cff33ff99Breakables|r: set |cffffff78hideTabards|r to " .. tostring(self.settings.hideTabards))
|
||||
end
|
||||
self:FindBreakables()
|
||||
end,
|
||||
order = 22,
|
||||
}
|
||||
end
|
||||
order = 20,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
if GetNumEquipmentSets or C_EquipmentSet then
|
||||
opts.args.hideEqManagerItems = {
|
||||
type = "toggle",
|
||||
name = L["Hide Eq. Mgr items"],
|
||||
desc = L["Whether or not to hide items that are part of an equipment set in the game's equipment manager."],
|
||||
get = function(info)
|
||||
return self.settings.hideEqManagerItems
|
||||
end,
|
||||
set = function(info, v)
|
||||
self.settings.hideEqManagerItems = v
|
||||
if info.uiType == "cmd" then
|
||||
print("|cff33ff99Breakables|r: set |cffffff78hideEqManagerItems|r to " .. tostring(self.settings.hideEqManagerItems))
|
||||
end
|
||||
self:FindBreakables()
|
||||
end,
|
||||
hidden = function()
|
||||
return not CanDisenchant and not self.settings.showSoulbound
|
||||
end,
|
||||
order = 21,
|
||||
}
|
||||
end
|
||||
|
||||
if ShouldShowTabardControls then
|
||||
opts.args.hideTabards = {
|
||||
type = "toggle",
|
||||
name = L["Hide Tabards"],
|
||||
desc = L["Whether or not to hide tabards from the disenchantable items list."],
|
||||
get = function(info)
|
||||
return self.settings.hideTabards
|
||||
end,
|
||||
set = function(info, v)
|
||||
self.settings.hideTabards = v
|
||||
if info.uiType == "cmd" then
|
||||
print("|cff33ff99Breakables|r: set |cffffff78hideTabards|r to " .. tostring(self.settings.hideTabards))
|
||||
end
|
||||
self:FindBreakables()
|
||||
end,
|
||||
order = 22,
|
||||
}
|
||||
end
|
||||
|
||||
if not IgnoreEnchantingSkillLevelForDisenchant then
|
||||
opts.args.ignoreEnchantingSkillLevel = {
|
||||
type = "toggle",
|
||||
name = L["Ignore Enchanting skill level"],
|
||||
desc = L["Whether or not items should be shown when Breakables thinks you don't have the appropriate skill level to disenchant it."],
|
||||
get = function(info)
|
||||
return self.settings.ignoreEnchantingSkillLevel
|
||||
end,
|
||||
set = function(info, v)
|
||||
self.settings.ignoreEnchantingSkillLevel = v
|
||||
self:FindBreakables()
|
||||
if info.uiType == "cmd" then
|
||||
print("|cff33ff99Breakables|r: set |cffffff78ignoreEnchantingSkillLevel|r to " .. tostring(self.settings.ignoreEnchantingSkillLevel))
|
||||
end
|
||||
end,
|
||||
order = 10,
|
||||
}
|
||||
end
|
||||
|
||||
if UnitCanPetBattle then
|
||||
@ -811,6 +905,11 @@ function Breakables:CreateButtonFrame()
|
||||
self.buttonFrame = {}
|
||||
end
|
||||
|
||||
for i=numEligibleProfessions+1,#self.buttonFrame do
|
||||
self.buttonFrame[i]:ClearAllPoints()
|
||||
self.buttonFrame[i]:Hide()
|
||||
end
|
||||
|
||||
for i=1,numEligibleProfessions do
|
||||
if not self.buttonFrame[i] then
|
||||
self.buttonFrame[i] = CreateFrame("Button", "BREAKABLES_BUTTON_FRAME"..i, self.frame, "SecureActionButtonTemplate")
|
||||
@ -833,7 +932,7 @@ function Breakables:CreateButtonFrame()
|
||||
frame:SetHeight(buttonSize)
|
||||
|
||||
frame:EnableMouse(true)
|
||||
frame:RegisterForClicks("LeftButtonUp")
|
||||
frame:RegisterForClicks("LeftButtonUp", "LeftButtonDown")
|
||||
|
||||
if not frame.OnMouseDownFunc then
|
||||
frame.OnMouseDownFunc = function(frame) self:OnMouseDown(frame) end
|
||||
@ -941,6 +1040,10 @@ function Breakables:FindBreakables(bag)
|
||||
return
|
||||
end
|
||||
|
||||
if not canBreakSomething() then
|
||||
return
|
||||
end
|
||||
|
||||
if self.bCombat then
|
||||
self.bPendingUpdate = true
|
||||
return
|
||||
@ -1003,7 +1106,7 @@ function Breakables:FindBreakables(bag)
|
||||
btn:SetWidth(buttonSize)
|
||||
btn:SetHeight(buttonSize)
|
||||
btn:EnableMouse(true)
|
||||
btn:RegisterForClicks("AnyUp")
|
||||
btn:RegisterForClicks("AnyUp", "AnyDown")
|
||||
|
||||
btn:SetAttribute("type1", "spell")
|
||||
|
||||
@ -1161,6 +1264,9 @@ function Breakables:OnLeaveBreakableButton()
|
||||
end
|
||||
|
||||
function Breakables:PostClickedBreakableButton(this)
|
||||
self.justClickedBag = this.bag
|
||||
self.justClickedSlot = this.slot
|
||||
|
||||
if this.type == BREAKABLE_HERB or this.type == BREAKABLE_ORE or this.type == BREAKABLE_DE or this.type == BREAKABLE_COMBINE then
|
||||
self.justClicked = true
|
||||
end
|
||||
@ -1174,12 +1280,17 @@ function Breakables:FindBreakablesInBag(bagId)
|
||||
for slotId=1,GetContainerNumSlots(bagId) do
|
||||
local found = self:FindBreakablesInSlot(bagId, slotId)
|
||||
if found then
|
||||
local addedToExisting = self:MergeBreakables(found, foundBreakables)
|
||||
if bagId ~= self.justPickedBag or slotId ~= self.justPickedSlot then
|
||||
local addedToExisting = self:MergeBreakables(found, foundBreakables)
|
||||
|
||||
if not addedToExisting then
|
||||
foundBreakables[i] = found
|
||||
i = i + 1
|
||||
if not addedToExisting then
|
||||
foundBreakables[i] = found
|
||||
i = i + 1
|
||||
end
|
||||
end
|
||||
elseif bagId == self.justPickedBag and slotId == self.justPickedSlot then
|
||||
self.justPickedBag = -1
|
||||
self.justPickedSlot = -1
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -1355,7 +1466,7 @@ do
|
||||
end
|
||||
|
||||
function Breakables:IsInEquipmentSet(itemId)
|
||||
if WowVer < 80000 and GetNumEquipmentSets then
|
||||
if UseNonNativeEqManagerChecks and GetNumEquipmentSets then
|
||||
for setIdx=1, GetNumEquipmentSets() do
|
||||
local set = GetEquipmentSetInfo(setIdx)
|
||||
local itemArray = GetEquipmentSetItemIDs(set)
|
||||
@ -1420,8 +1531,17 @@ end
|
||||
function Breakables:BreakableIsDisenchantable(itemType, itemLevel, itemRarity, itemLink, itemId)
|
||||
for i=1,#DisenchantTypes do
|
||||
if DisenchantTypes[i] == itemType or IsArtifactRelicItem(itemLink) then
|
||||
-- temp hack for bfa until disenchant item level scales are identified. and for classic until finding the profession level api
|
||||
if WowVer >= 80000 or IsClassic or IsClassicBC then
|
||||
-- bfa+ no longer has skill level requirements for disenchanting
|
||||
if IgnoreEnchantingSkillLevelForDisenchant then
|
||||
return true
|
||||
end
|
||||
|
||||
if self.settings.ignoreEnchantingSkillLevel then
|
||||
return true
|
||||
end
|
||||
|
||||
-- if we couldn't figure out the player's enchanting skill level, err on the side of showing stuff
|
||||
if self.EnchantingLevel == 0 then
|
||||
return true
|
||||
end
|
||||
|
||||
|
@ -1,7 +1,8 @@
|
||||
## Interface: 90205
|
||||
## Interface-Retail: 90205
|
||||
## Interface: 100000
|
||||
## Interface-Retail: 100000
|
||||
## Interface-Classic: 11403
|
||||
## Interface-BCC: 20504
|
||||
## Interface-Wrath: 30400
|
||||
## Author: Parnic
|
||||
## Name: Breakables
|
||||
## Title: Breakables |cff7fff7f-Ace3-|r
|
||||
@ -16,6 +17,7 @@
|
||||
## OptionalDeps: Ace3, LibBabble-Inventory-3.0, Masque
|
||||
## X-Curse-Project-ID: 16629
|
||||
## X-WoWI-ID: 17929
|
||||
## X-Wago-ID: rkGrlA6y
|
||||
|
||||
#@no-lib-strip@
|
||||
embeds.xml
|
||||
|
3
FUNDING.yml
Normal file
3
FUNDING.yml
Normal file
@ -0,0 +1,3 @@
|
||||
github: parnic
|
||||
ko_fi: parnic
|
||||
custom: "https://www.paypal.me/parnic"
|
21
LICENSE
Normal file
21
LICENSE
Normal file
@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2021 parnic
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
@ -1,3 +1,26 @@
|
||||
v1.9.1:
|
||||
|
||||
- Fix right-click ignore functionality after the upgrade to 10.0.
|
||||
|
||||
v1.9.0:
|
||||
|
||||
- Handle gaining and losing a Breakable skill without requiring a UI reload
|
||||
- Update TOC, fix button clicking bug for 10.0
|
||||
|
||||
v1.8.7:
|
||||
|
||||
- Improve reliability of UI updates after picking lockboxes. There's no good game event for "locked item opened", so this uses some best-guess heuristics to make it function as expected in most cases.
|
||||
|
||||
v1.8.6:
|
||||
|
||||
- Improve enchanting level detection for Wrath Classic
|
||||
- Add option to ignore enchanting skill level for showing disenchantable items
|
||||
|
||||
v1.8.5:
|
||||
|
||||
- Wrath Classic compatibility
|
||||
- Updated TOCs
|
||||
|
||||
v1.8.4:
|
||||
|
||||
- Updated TOCs
|
||||
|
Reference in New Issue
Block a user