Commit Graph

28 Commits

Author SHA1 Message Date
08861ecfe7 - first shot at localization of all configuration settings in IceHUD using AceLocale. note that all of these conversions were generated programmatically so it's possible that something went awry...very casual testing seemed okay, however. 2010-09-26 05:14:42 +00:00
05afcebc3d - changed all step = 10 to step = 1 by request
- widened range of possible vertical offset values for the custom counter module by request
2010-09-18 07:04:38 +00:00
250adfc2db - removed the last remnants of Ace2 (AceOO-2.0 and AceLibrary) thanks to a huge amount of help from ckknight for metatables 2010-09-17 05:41:04 +00:00
1961b66f57 - big giant options screen usability cleanup:
- colorized the FAQ and Module Settings description text to be more readable
- removed custom coloring from certain options that didn't match the rest
- hid a few debug-only settings
- consolidated all the 'create custom module' buttons into a drop-down + create button
- clarified description of some options so that their intent/purpose is more clear
- moved around/cleaned up headers for consistency
- doubled the width of long options so that they don't get cut off and ...'d
2010-09-12 22:36:02 +00:00
59344a134a - converted most of the mod to ace3. the only ace2 remaining is AceEvent-2 (probably easy to get away from) and AceOO-2 (not so easy)
- the ace3 conversion also broke the dependence on Waterfall and gave a much better configuration screen through AceConfigDialog; plus Waterfall is very broken in Cataclysm and it's unclear whether anyone will bother to fix it or not
- fixed a bug with the custom CD bar when changing profiles where it would generate endless errors until a reloadui
- removed DewDrop library as it was no longer in use
- temporarily removed FuBar plugin as it doesn't work as a mixin with AceAddon-3. i will eventually be bringing this back in some form (before the next full release version)
- removed an unused 'about' button on the config page and some empty headers...not sure why they were ever there
2010-09-05 20:11:33 +00:00
06daebe0fd - MAJOR thanks to Shefki for finding and fixing most of the 3.3.3 issues!
- fixed runes module
- fixed a few other minor issues
2010-03-25 04:15:22 +00:00
415e4428a4 Fix textures on count modules. 2010-03-25 01:04:47 +00:00
6cb944be08 - added graphical gap settings to combo points, lacerate/sunder/malestrom count, and runes modules 2009-01-02 07:37:26 +00:00
bb3c254bbd - removed the rogue-/druid-only restriction since the Malygos fight needs combo points on the drakes 2008-11-24 04:43:37 +00:00
41505f73ff - switched from UnitIsInVehicle to Blizzard's method of UnitHasVehicleUI for determining where to get combo points from
- registered ENTERED_VEHICLE and EXITED_VEHICLE events to update the combo points appropriately
2008-11-20 01:12:13 +00:00
f1bdda7027 - possible fix for malygos fight where the player uses combo points while in a vehicle 2008-11-20 01:02:36 +00:00
22caa87da4 - made "config mode" only show bars that are currently enabled
- made combo points module show 5 combo points while in config mode
- added horizontal offset to combo points module
- added ability make combo points add vertically instead of horizontally (if in graphical mode)
2008-10-17 15:39:59 +00:00
473e77e2da - made alpha settings properly affect non-bar elements (range finder, targetinfo, combo points, etc.)
- something's busted with the rune module if you spawn into the world and that module is at 0% alpha...trying to track that down now, but i gotta go to bed. could be a result of this change, maybe not.
2008-10-17 06:46:11 +00:00
6a3598e516 - added 3 new user-submitted bar textures (GlowArc, CleanCurves, and BloodGlaives) and 2 new user-submitted combo/sunder/lacerate count textures (Glow and CleanCurves) 2008-10-09 01:40:56 +00:00
5ee2bd5392 - added support for new combo point, sunder/lacerate count textures
- added a new round combo point texture (user-submitted)
- fixed a bug in the slice and dice module that caused it to stay visible for much longer than it should have under certain circumstances
2008-09-27 16:36:54 +00:00
5474530f8f - updated SunderCount/LacerateCount modules to use the new UnitDebuff return values in wotlk properly/register the changed wotlk events
- updated SliceAndDice module to be more efficient outside of combat (avoids unnecessary OnUpdate stuff)
- updated SliceAndDice module to use the new UnitBuff return values in wotlk properly/register the changed wotlk events/new combo point parameters
- updated DruidMana module to update every frame in wotlk since the other mana frames need to...this still needs dogtag to be updated to work fully in wotlk
- updated ComboPoints module to use the new combo point functionality and events in wotlk
2008-08-24 03:20:43 +00:00
b9a4b9c8d0 - fixed a typo in combo points module
- added missing 'then' in gcd module
- removed registration of unnecessary events in player and target mana for DK rune stuff
2008-07-27 00:09:32 +00:00
9b1db346ac - fixed text display for non-dogtag strings 2008-06-19 02:38:29 +00:00
3dc2f7f80f - added a configuration mode to show all bars temporarily so they can be placed
- changed how frames are shown and hidden so we don't call show/hide unnecessarily
- widened the min/max offset numbers to allow greater placement flexibility
2008-04-17 02:38:54 +00:00
4e83db53d3 - made ComboPoints module only load for druids and rogues
- added SunderCount module that behaves exactly like combo points, only for sunder debuffs on the target
2008-02-10 22:07:46 +00:00
ccaeeaa198 - Fix for the alpha problem in graphical combo point display (thanks Kurathor)
- Scaling for every bar
- Horizontal position adjustment for you dual screen freaks
2007-06-03 11:48:07 +00:00
77782fb169 SharedMedia <3 2007-06-02 21:26:15 +00:00
f63072e40c Version 0.9
- New round bar texture
- Standalone druid mana bar
- Lots of stuff I can't remember
2007-04-16 16:58:00 +00:00
fdbb8843ee Version 0.7
- Added an option to change the bar colors
- Using scheduled events now instead of Metrognome
- Some small bug fixes
2006-09-24 14:41:55 +00:00
4e93009e13 Bugfixes 2006-09-04 18:20:43 +00:00
b8956a45fe Version 0.6
- Improved TargetInfo and ToT module
- RoundBar texture looks better than ever
- PlayerHealth and TargetHealth modules have an option to turn off Blizzard default frames
- Fixed MH3 rounding bug
2006-09-02 20:20:01 +00:00
439b3fecec Bugfixes & improved RoundBar texture 2006-08-26 13:50:55 +00:00
7050788344 Version 0.5
- Graphical combo points
- Various tweaks and bug fixes (ie. mirror timer bar)
2006-08-20 16:28:50 +00:00