49a590e879
- added a global toggle for DogTags so they can be enabled or disabled for the mod
...
- added an optional rare/elite/rare-elite indicator to the target health bar (off by default)
- made configuration mode show target raid icons (and the new elite indicator as well)
2008-10-26 23:02:13 +00:00
38f6e656b7
- potentially fix a bug with disabling the predictedPower cvar while the game is running
2008-10-25 00:52:53 +00:00
c18653cae7
- added user-submitted ArcHUD-like textures and preset
...
- modified cast lag and threat pull indicators to use a custom color instead of being an alpha'd version of the background
- fixed a bug where runic power would use the "not full" aggro setting when it was empty (it should behave like rage and treat "not full" as empty)
2008-10-14 20:05:03 +00:00
4cc00dde52
- now fully compatible with blizzard's "predicted power" system to constantly show energy/mana gains instead of ticking them
2008-08-14 05:17:07 +00:00
5667cb0cc6
- removed UNIT_RUNIC_POWER hack in player & target mana modules since blizzard seems to have fixed the bug in the latest beta build
...
- fixed bug with runes module where the last rune would never show as being used (because i was thinking in 0-based array world)
- added hax to the runes module to swap placement of frost and unholy runes since blizzard has had their hack in for 2 builds now
2008-08-14 04:30:36 +00:00
0b25b48304
- added a workaround for DK runic power (and probably all power types) not updating after the new "predicted power" stuff that was added in the beta. specifically, UNIT_RUNIC_POWER doesn't fire any more with the predicted power system since it's supposed to build up slowly. this caused the runic power bar to never get updated as it degenerated. copied the "working" version from blizzard's UnitFrame.lua code (see UnitFrameManaBar_Initialize)
...
- fixed a lua error that was popping up every time the player mounted as a DK (why the crap do rune events fire for the non-existent rune 7 and 8 when you mount?!)
2008-08-03 05:30:32 +00:00
b9a4b9c8d0
- fixed a typo in combo points module
...
- added missing 'then' in gcd module
- removed registration of unnecessary events in player and target mana for DK rune stuff
2008-07-27 00:09:32 +00:00
76f4e1b020
- added rune stuff for DK's in wotlk
...
- fixed args returned from UnitBuff in wotlk
- added default DK spell for gcd module
2008-07-26 19:14:47 +00:00
55028c88fb
- updated to support LibDogTag-3.0
...
- on first run, forced reset all custom DogTags to the module default since some of the old default tags no longer work
2008-04-03 07:10:30 +00:00
af915b54b2
- re-enabled DogTag after the stack overflow fix
...
- changed to registering FontStrings on the parent class instead of Evaluate'ing each child every Update
2008-02-10 04:23:23 +00:00
3e81b0b11b
- temporarily removing DogTag code so that Pitbull and IceHUD can play together in harmony until DogTag is fixed
2008-02-09 03:24:25 +00:00
37c253c98d
- removed dependency on LibDogTag-2.0 by request. DogTag formatting is available if DogTag is present but IceHUD will use the old formatting otherwise
2008-01-22 02:04:26 +00:00
0ed70570e8
- blind commit to change the default colors for health/power for the player and target to be based on health/power amounts since the bars scale color by default
2008-01-21 06:02:10 +00:00
9b27f345ec
- converted upper/lower text on most bars to use LibDogTag formatting for greater user control
...
- added Deformat library references in embeds.xml
2008-01-21 03:02:51 +00:00
ced858b06a
- bump toc
...
- added the ability to scale most health/power bars by the amount they're filled up with a customizable max/min color (health can go green to red, for example)
- updated from SharedMedia-1.0 to LibSharedMedia-2.0
2008-01-19 01:26:18 +00:00
f63072e40c
Version 0.9
...
- New round bar texture
- Standalone druid mana bar
- Lots of stuff I can't remember
2007-04-16 16:58:00 +00:00
9e8f57c666
Version "Whiny rogues who file feature requests as bugs"
2006-12-20 22:28:22 +00:00
e949b5b350
Misc fixed and a preview for new texture (check 'Bar' type)
2006-10-16 13:16:56 +00:00
fdbb8843ee
Version 0.7
...
- Added an option to change the bar colors
- Using scheduled events now instead of Metrognome
- Some small bug fixes
2006-09-24 14:41:55 +00:00
b8956a45fe
Version 0.6
...
- Improved TargetInfo and ToT module
- RoundBar texture looks better than ever
- PlayerHealth and TargetHealth modules have an option to turn off Blizzard default frames
- Fixed MH3 rounding bug
2006-09-02 20:20:01 +00:00
439b3fecec
Bugfixes & improved RoundBar texture
2006-08-26 13:50:55 +00:00
7050788344
Version 0.5
...
- Graphical combo points
- Various tweaks and bug fixes (ie. mirror timer bar)
2006-08-20 16:28:50 +00:00
212aa3c9f8
- Even more configuration options
...
- SpellStatus lib for spell casting (shows rank now too)
2006-08-13 15:39:30 +00:00
259ff592a0
I wonder if me and SetTexCoord() could be friends one day
2006-08-07 13:15:46 +00:00
2f51443091
Version 0.4
...
- New bar type
- More configuration options
2006-08-06 05:45:56 +00:00
0887e36186
Another little tweak to energy ticker
2006-08-02 17:42:03 +00:00
ae964ef179
Fixed an energy ticker bug
2006-08-02 13:19:11 +00:00
61b0d95afa
Version 0.3
...
- More configuration options
- Added another texture option for bars
- /icehud now opens Dewdrop menu directly
- Rogue/cat energy ticker
2006-07-28 13:10:25 +00:00
0106530c98
Version 0.2
...
- Added basic pet support
- Added configuration (via both console and Dewdrop)
- Fixed indexing problem with non-English clients
2006-07-21 09:11:03 +00:00
772fe5a179
Moved version 0.11 to SVN
2006-07-17 13:47:18 +00:00