Commit Graph

49 Commits

Author SHA1 Message Date
c3c55c89fc - the player's cast bar can now optionally change color whenever the target goes out of range. this is currently enabled by default 2009-09-29 04:09:23 +00:00
cfebb9f5af - maybe fix some vehicle issues in ulduar 2009-08-12 07:26:34 +00:00
e785a1e1ca - fixed custom textures not applying to "low threshold" or "cast lag indicator" sections of various modules 2009-07-27 05:31:38 +00:00
759c49e908 - removed entering/exiting vehicle events since we really only care about entered/exited
- made sure to check that the unit who entered/exited a vehicle was actually the player before swapping out units. this was causing the player's health/mana/casting bars to go crazy in battlegrounds and anywhere that people were getting in and out of vehicles around the player
2009-07-18 05:38:05 +00:00
19f6814508 - fixed the pet/vehicle cast bar not being hidden when hiding the "blizzard cast bar" via the player cast module 2009-07-18 05:09:44 +00:00
7fc7a37e56 - increased maximum horizontal text offsets for all bars
- added 'force justify text' options to the player cast bar like most other bars already had
2009-07-08 02:57:43 +00:00
50dcfb6a8c bug http://www.wowace.com/projects/ice-hud/tickets/18-use-new-vehicle-api-to-switch-player-bar-to-vehicle/
- added support to player health, mana, and cast bars to change which unit they are monitoring to be the vehicle when the player enters one
2009-07-08 02:48:30 +00:00
7d37890a31 - added some protection against error messages that were popping up related to SetTexCoord
- added some protection against a nil access in the player's cast bar under certain circumstances
2009-04-16 13:39:37 +00:00
4cf8741527 - potential fix for a castbar bug with channeled spells 2009-02-13 14:14:52 +00:00
ad8ac9c873 - made the cast bar lag use the bar texture instead of the background texture. works much better to color on top of 2009-02-13 05:03:07 +00:00
4420d84209 - added separate configuration for the "resting" and "combat" portions of the player status icon
- prettified/organized some configuration screens a bit
2008-12-02 07:01:47 +00:00
3f930d4ed2 - fixed a potential nil access problem in the CastBar
- fixed a bug causing TargetInfo lines to be forced to contain data. now any of the lines can be empty if the user chooses
2008-11-13 21:59:03 +00:00
48269cd9ed - whoops, gave the player castbar a name in IceHUD's class instance. thanks greywithana :) 2008-10-18 03:10:42 +00:00
c18653cae7 - added user-submitted ArcHUD-like textures and preset
- modified cast lag and threat pull indicators to use a custom color instead of being an alpha'd version of the background
- fixed a bug where runic power would use the "not full" aggro setting when it was empty (it should behave like rage and treat "not full" as empty)
2008-10-14 20:05:03 +00:00
88e08161fa - made lag indicator on the player's cast bar respect the bar width setting 2008-10-04 17:15:34 +00:00
9b1db346ac - fixed text display for non-dogtag strings 2008-06-19 02:38:29 +00:00
de198807be - made castbar "lock text alpha" setting actually access the correct variable 2008-02-19 14:57:07 +00:00
9e4bdc2070 - set all bars to animate by default
- forced animation off for cast and mirror bars
- made a change to the toc for a curse/wowinterface update
2008-02-13 01:42:23 +00:00
81b8bfd219 - added bar/bg visibility options to mirrorbar, castbar, targetcastbar
- shuffled bar/bg visibility options to show up after the Enabled option and to be disabled if the bar is disabled
- removed OnUpdate registration for mirrorbar since it handles OnUpdate itself
- fixed a potential nil access in the DogTag fontstring stuff
2008-02-10 20:52:00 +00:00
30117d1cfd - set animation options to be always hidden on cast bars instead of just disabled (had to fill in some dummy strings...shouldn't matter much) 2008-02-10 07:12:24 +00:00
eed1e2dd6f - did minor options table cleanup and made a console /icehudcl command so that IceHUD gets picked up by rock config 2008-02-07 22:35:50 +00:00
b8c3e0cf1c - added an option to animate the lost/gained amounts on each individual bar with a tweak-able speed 2008-02-07 06:59:29 +00:00
e89a2abcad - added vertical/horizontal text offset options to the castbar 2008-02-04 14:52:38 +00:00
219369080f - add an option to the player cast bar to show the default cast bar or not 2008-02-04 06:27:03 +00:00
2afa278bf0 - fix "flash on failures" option not disabling when the player cast bar is disabled 2008-01-25 06:53:49 +00:00
9b27f345ec - converted upper/lower text on most bars to use LibDogTag formatting for greater user control
- added Deformat library references in embeds.xml
2008-01-21 03:02:51 +00:00
73470f7b34 Fixed a problem with cast bar disappearing when seals activate during cast 2007-12-13 17:25:03 +00:00
1792b9a681 Fix for channeling lag indicator positioning 2007-05-20 08:55:31 +00:00
81f0dcc366 Moved lag indicator for channeled spells to the bottom of the bar 2007-05-19 16:27:59 +00:00
f63072e40c Version 0.9
- New round bar texture
- Standalone druid mana bar
- Lots of stuff I can't remember
2007-04-16 16:58:00 +00:00
63face9f4c Bug fixes.. (lag indicator and resting status) 2006-12-23 17:15:46 +00:00
3b93a47442 Bug fixes and a lag indicator for CastBar 2006-12-18 14:52:42 +00:00
123dbf2542 Fixes and patches 2006-12-08 02:19:21 +00:00
7740ef9f74 Version 0.8
- 2.0 compatible
- Removed bunch of unused libs (recommended to delete your /libs folder before updating)
- Added a restriction to open configuration settings only out of combat
- TargetInfo module optimized (no longer eats your memory and babies when changing options)
- Shows up to 40 buffs/debuffs, ability to filter buffs (never/in combat/always)
- No longer uses SpellStatus lib (new events do everything worth doing)
- New module TargetCast, basically does what Blizzard target frame cast bar does
- Removed module TimerBar (it was next to useless)
- Brackets around bar texts now toggleable
- Some misc. bug fixes (eg. colors now change properly when a duel starts)
2006-12-04 15:58:07 +00:00
86d03baa22 Reverted back to my latest revision. If you want to make changes to IceHUD, make a branch - don't touch this unless it's a clear bug fix and I'm nowhere to be found 2006-10-02 23:47:15 +00:00
243c48d1dd added autocastbar functionality to castbar 2006-10-02 18:40:24 +00:00
3d2eb898a9 Removed an unused lib and made a workaround for SpellStatus quirk 2006-09-25 10:53:05 +00:00
fdbb8843ee Version 0.7
- Added an option to change the bar colors
- Using scheduled events now instead of Metrognome
- Some small bug fixes
2006-09-24 14:41:55 +00:00
c74d4863cb Added missing library, bugfixes 2006-09-15 12:46:36 +00:00
4305495398 Fixed libs and added rank to spells 2006-09-10 11:20:28 +00:00
9f5feeeb2d SpellStatus lib is back in action 2006-09-10 11:10:19 +00:00
439b3fecec Bugfixes & improved RoundBar texture 2006-08-26 13:50:55 +00:00
5035e8428a Attempt to fix nil problem in CastBar 2006-08-18 20:43:17 +00:00
b024be5d8a Dropped SpellStatus. Third alpha stage applies to nonempty bars as well now. 2006-08-18 16:29:06 +00:00
212aa3c9f8 - Even more configuration options
- SpellStatus lib for spell casting (shows rank now too)
2006-08-13 15:39:30 +00:00
2f51443091 Version 0.4
- New bar type
- More configuration options
2006-08-06 05:45:56 +00:00
61b0d95afa Version 0.3
- More configuration options
- Added another texture option for bars
- /icehud now opens Dewdrop menu directly
- Rogue/cat energy ticker
2006-07-28 13:10:25 +00:00
0106530c98 Version 0.2
- Added basic pet support
- Added configuration (via both console and Dewdrop)
- Fixed indexing problem with non-English clients
2006-07-21 09:11:03 +00:00
772fe5a179 Moved version 0.11 to SVN 2006-07-17 13:47:18 +00:00