- colorized the FAQ and Module Settings description text to be more readable
- removed custom coloring from certain options that didn't match the rest
- hid a few debug-only settings
- consolidated all the 'create custom module' buttons into a drop-down + create button
- clarified description of some options so that their intent/purpose is more clear
- moved around/cleaned up headers for consistency
- doubled the width of long options so that they don't get cut off and ...'d
- made all pop-up dialogs display in the tooltip strata so that they draw on top of the options screen. each pop-up resets itself to dialog once it's hidden
- made custom modules get auto-selected in the options screen after they're created
- added upgrade detection to alert users that their profile may need to be re-selected if the last version they ran was pre-ace3-conversion
- added an FAQ section to the /icehud configuration page so that users don't have to go to one of the addon hosting sites to get their questions answered
- the ace3 conversion also broke the dependence on Waterfall and gave a much better configuration screen through AceConfigDialog; plus Waterfall is very broken in Cataclysm and it's unclear whether anyone will bother to fix it or not
- fixed a bug with the custom CD bar when changing profiles where it would generate endless errors until a reloadui
- removed DewDrop library as it was no longer in use
- temporarily removed FuBar plugin as it doesn't work as a mixin with AceAddon-3. i will eventually be bringing this back in some form (before the next full release version)
- removed an unused 'about' button on the config page and some empty headers...not sure why they were ever there
Added mechanism to provide common throttled updates to all bars, even those that are hidden.
Added "Display when ready" option to Custom Cooldown bar to replace "Display when empty" toggle.
Modified Custom Cooldown bar to use common throttled updates. This should be rolled out to all bars eventually.
Tidied up display of spell icons in Custom Cooldown bar. There was a problem with the appropriate aura icon not being loaded correctly until the spell had fired.
- fixed up the buff/debuff retrieval convenience functions to work off either texture name or buff name. also changed up how it picks whether or not to get only buffs from the player
- added confirmation dialog when deleting a custom bar to tell the user that it cannot be undone
- made the custom bar's upper text match the buff/debuff that the user wants to track (it's still editable by the user, but it defaults to the buff name)
- made bar color apply properly when the module is created and when configuring without the bar active
- added an option to the threat module to display the scaled percent (the old method) instead of raw. this will cause it to disagree with Omen, but it's displaying the same information, only in a different way
- added an optional rare/elite/rare-elite indicator to the target health bar (off by default)
- made configuration mode show target raid icons (and the new elite indicator as well)