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v1.14.9
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v1.14.22-a
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@ -386,19 +386,24 @@ function IceCastBar.prototype:MyOnUpdate()
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self.action == IceCastBar.Actions.Success or
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self.action == IceCastBar.Actions.Success or
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self.action == IceCastBar.Actions.Failure)
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self.action == IceCastBar.Actions.Failure)
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then
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then
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local scale = GetTime() - self.actionStartTime
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local scale
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if self.actionStartTime then
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scale = GetTime() - self.actionStartTime
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end
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if (scale > 1) then
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if scale and (scale > 1) then
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self:StopBar()
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self:StopBar()
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return
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return
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end
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end
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|
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self:UpdateBar(1, self:GetCurrentCastingColor())
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self:UpdateBar(1, self:GetCurrentCastingColor())
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if (self.action == IceCastBar.Actions.Failure) then
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if scale then
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self:FlashBar("CastFail", 1-scale, self.actionMessage, "CastFail")
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if (self.action == IceCastBar.Actions.Failure) then
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else
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self:FlashBar("CastFail", 1-scale, self.actionMessage, "CastFail")
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self:FlashBar("CastSuccess", 1-scale, self.actionMessage)
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else
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self:FlashBar("CastSuccess", 1-scale, self.actionMessage)
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end
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end
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end
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return
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return
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end
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end
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@ -465,7 +470,9 @@ function IceCastBar.prototype:GetCurrentCastingColor()
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end
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end
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function IceCastBar.prototype:FlashBar(color, alpha, text, textColor)
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function IceCastBar.prototype:FlashBar(color, alpha, text, textColor)
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self.frame:SetAlpha(alpha)
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if alpha then
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self.frame:SetAlpha(alpha)
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end
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local r, g, b = self.settings.backgroundColor.r, self.settings.backgroundColor.g, self.settings.backgroundColor.b
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local r, g, b = self.settings.backgroundColor.r, self.settings.backgroundColor.g, self.settings.backgroundColor.b
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if (self.settings.backgroundToggle) then
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if (self.settings.backgroundToggle) then
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10
IceCore.lua
10
IceCore.lua
@ -115,6 +115,7 @@ function IceCore.prototype:SetupDefaults()
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bHideDuringPetBattles = true,
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bHideDuringPetBattles = true,
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bHideInBarberShop = true,
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bHideInBarberShop = true,
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bHideDuringShellGame = true,
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bHideDuringShellGame = true,
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bHideDuringCataloging = true,
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},
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},
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global = {
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global = {
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lastRunVersion = 0,
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lastRunVersion = 0,
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@ -284,6 +285,7 @@ function IceCore.prototype:Enable(userToggle)
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self.IceHUDFrame:RegisterEvent("ZONE_CHANGED")
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self.IceHUDFrame:RegisterEvent("ZONE_CHANGED")
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end
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end
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self.IceHUDFrame:RegisterEvent("UNIT_AURA")
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self.IceHUDFrame:RegisterEvent("UNIT_AURA")
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self.IceHUDFrame:RegisterEvent("UNIT_ENTERED_VEHICLE")
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self.IceHUDFrame:RegisterEvent("PLAYER_REGEN_ENABLED", IceHUD.PLAYER_REGEN_ENABLED)
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self.IceHUDFrame:RegisterEvent("PLAYER_REGEN_ENABLED", IceHUD.PLAYER_REGEN_ENABLED)
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self.IceHUDFrame:RegisterEvent("PLAYER_REGEN_DISABLED", IceHUD.PLAYER_REGEN_DISABLED)
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self.IceHUDFrame:RegisterEvent("PLAYER_REGEN_DISABLED", IceHUD.PLAYER_REGEN_DISABLED)
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self.IceHUDFrame:SetScript("OnEvent", function(self, event, ...)
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self.IceHUDFrame:SetScript("OnEvent", function(self, event, ...)
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@ -303,6 +305,11 @@ function IceCore.prototype:Enable(userToggle)
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if IceHUD.IceCore.settings.bHideInBarberShop then
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if IceHUD.IceCore.settings.bHideInBarberShop then
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self:Show()
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self:Show()
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end
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end
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elseif event == "UNIT_ENTERED_VEHICLE" then
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if IceHUD.IceCore.settings.bHideDuringCataloging and IceHUD:HasAnyBuff("player", IceHUD.CatalogingSpellIDs) then
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self:RegisterEvent("UNIT_EXITED_VEHICLE")
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self:Hide()
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end
|
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elseif (event == "UNIT_AURA") then
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elseif (event == "UNIT_AURA") then
|
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local unit = ...
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local unit = ...
|
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if unit ~= "player" then
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if unit ~= "player" then
|
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@ -312,6 +319,9 @@ function IceCore.prototype:Enable(userToggle)
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if IceHUD.IceCore.settings.bHideDuringShellGame and IceHUD:HasAnyDebuff("player", {IceHUD.ShellGameSpellID}) and UnitInVehicle("player") then
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if IceHUD.IceCore.settings.bHideDuringShellGame and IceHUD:HasAnyDebuff("player", {IceHUD.ShellGameSpellID}) and UnitInVehicle("player") then
|
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self:RegisterEvent("UNIT_EXITED_VEHICLE")
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self:RegisterEvent("UNIT_EXITED_VEHICLE")
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self:Hide()
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self:Hide()
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elseif IceHUD.IceCore.settings.bHideDuringCataloging and IceHUD:HasAnyBuff("player", IceHUD.CatalogingSpellIDs) and UnitInVehicle("player") then
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self:RegisterEvent("UNIT_EXITED_VEHICLE")
|
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self:Hide()
|
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elseif C_Map then
|
elseif C_Map then
|
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local bestMapID = C_Map.GetBestMapForUnit("player")
|
local bestMapID = C_Map.GetBestMapForUnit("player")
|
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if bestMapID ~= ZM_MAP_ID then
|
if bestMapID ~= ZM_MAP_ID then
|
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@ -60,6 +60,8 @@ IceHUD.SupportsHealPrediction = IceHUD.WowVer >= 40000 or IceHUD.WowClassicWrath
|
|||||||
IceHUD.UnitGroupRolesReturnsRoleString = IceHUD.WowVer >= 40000 or IceHUD.WowClassicWrath
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IceHUD.UnitGroupRolesReturnsRoleString = IceHUD.WowVer >= 40000 or IceHUD.WowClassicWrath
|
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IceHUD.ShellGameSpellID = 271571
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IceHUD.ShellGameSpellID = 271571
|
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IceHUD.HasShellGame = GetSpellInfo(IceHUD.ShellGameSpellID)
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IceHUD.HasShellGame = GetSpellInfo(IceHUD.ShellGameSpellID)
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IceHUD.CatalogingSpellIDs = {366290, 372817, 385025, 385635, 386070, 386504, 400043, 403115}
|
||||||
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IceHUD.HasCataloging = GetSpellInfo(366290)
|
||||||
|
|
||||||
IceHUD.UnitPowerEvent = "UNIT_POWER_UPDATE"
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IceHUD.UnitPowerEvent = "UNIT_POWER_UPDATE"
|
||||||
|
|
||||||
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@ -1,8 +1,8 @@
|
|||||||
## Interface: 100002
|
## Interface: 100100
|
||||||
## Interface-Retail: 100002
|
## Interface-Retail: 100100
|
||||||
## Interface-Classic: 11403
|
## Interface-Classic: 11403
|
||||||
## Interface-BCC: 20504
|
## Interface-BCC: 20504
|
||||||
## Interface-Wrath: 30400
|
## Interface-Wrath: 30402
|
||||||
## Author: Parnic, originally created by Iceroth
|
## Author: Parnic, originally created by Iceroth
|
||||||
## Name: IceHUD
|
## Name: IceHUD
|
||||||
## Title: IceHUD |cff7fff7f-Ace3-|r
|
## Title: IceHUD |cff7fff7f-Ace3-|r
|
||||||
@ -14,6 +14,7 @@
|
|||||||
# ## Version: @project-version@
|
# ## Version: @project-version@
|
||||||
#@end-non-debug@
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#@end-non-debug@
|
||||||
## SavedVariables: IceCoreDB
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## SavedVariables: IceCoreDB
|
||||||
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## IconTexture: Interface\Icons\Spell_Frost_Frost
|
||||||
## OptionalDeps: Ace3, LibSharedMedia-3.0, LibDogTag-3.0, LibDogTag-Unit-3.0, LibRangeCheck-2.0, LibDualSpec-1.0, LibDBIcon-1.0, AceGUI-3.0-SharedMediaWidgets
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## OptionalDeps: Ace3, LibSharedMedia-3.0, LibDogTag-3.0, LibDogTag-Unit-3.0, LibRangeCheck-2.0, LibDualSpec-1.0, LibDBIcon-1.0, AceGUI-3.0-SharedMediaWidgets
|
||||||
## X-Category: HUDs
|
## X-Category: HUDs
|
||||||
## X-Website: https://www.wowace.com/projects/ice-hud
|
## X-Website: https://www.wowace.com/projects/ice-hud
|
||||||
@ -101,6 +102,7 @@ modules\ArcaneCharges.lua
|
|||||||
modules\RollTheBones.lua
|
modules\RollTheBones.lua
|
||||||
modules\EssencePower.lua
|
modules\EssencePower.lua
|
||||||
modules\DruidEnergy.lua
|
modules\DruidEnergy.lua
|
||||||
|
modules\DragonridingVigor.lua
|
||||||
|
|
||||||
#@do-not-package@
|
#@do-not-package@
|
||||||
IceHUD_Options\Json.lua
|
IceHUD_Options\Json.lua
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
## Interface: 100002
|
## Interface: 100100
|
||||||
## Interface-Retail: 100002
|
## Interface-Retail: 100100
|
||||||
## Interface-Classic: 11403
|
## Interface-Classic: 11403
|
||||||
## Interface-BCC: 20504
|
## Interface-BCC: 20504
|
||||||
## Interface-Wrath: 30400
|
## Interface-Wrath: 30402
|
||||||
## Title: IceHUD |cff7fff7f-Options-|r
|
## Title: IceHUD |cff7fff7f-Options-|r
|
||||||
## Author: Parnic
|
## Author: Parnic
|
||||||
## Version: @project-version@
|
## Version: @project-version@
|
||||||
@ -10,6 +10,7 @@
|
|||||||
## OptionalDeps: AceGUI-3.0-SharedMediaWidgets
|
## OptionalDeps: AceGUI-3.0-SharedMediaWidgets
|
||||||
## Dependencies: IceHUD
|
## Dependencies: IceHUD
|
||||||
## LoadOnDemand: 1
|
## LoadOnDemand: 1
|
||||||
|
## IconTexture: Interface\Icons\Spell_Frost_Frost
|
||||||
|
|
||||||
Json.lua
|
Json.lua
|
||||||
JsonDecode.lua
|
JsonDecode.lua
|
||||||
|
@ -161,7 +161,7 @@ The Classic game client doesn't provide this information to addons because it wa
|
|||||||
IceHUD.IceCore:SetScale(v)
|
IceHUD.IceCore:SetScale(v)
|
||||||
end,
|
end,
|
||||||
min = 0.2,
|
min = 0.2,
|
||||||
max = 2.0,
|
max = 4.0,
|
||||||
step = 0.05,
|
step = 0.05,
|
||||||
isPercent = true,
|
isPercent = true,
|
||||||
order = 14,
|
order = 14,
|
||||||
@ -426,6 +426,24 @@ The Classic game client doesn't provide this information to addons because it wa
|
|||||||
hidden = not IceHUD.HasShellGame,
|
hidden = not IceHUD.HasShellGame,
|
||||||
order = 36,
|
order = 36,
|
||||||
},
|
},
|
||||||
|
|
||||||
|
bHideDuringCataloging = {
|
||||||
|
type = 'toggle',
|
||||||
|
name = L["Hide during cataloging"],
|
||||||
|
desc = L["This will hide the entire mod when using the Dragonflight Cataloging camera."],
|
||||||
|
width = 'double',
|
||||||
|
get = function()
|
||||||
|
return IceHUD.IceCore.settings.bHideDuringCataloging
|
||||||
|
end,
|
||||||
|
set = function(info, value)
|
||||||
|
IceHUD.IceCore.settings.bHideDuringCataloging = value
|
||||||
|
if not value then
|
||||||
|
IceHUD.IceCore.IceHUDFrame:Show()
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
hidden = not IceHUD.HasCataloging,
|
||||||
|
order = 36,
|
||||||
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
||||||
|
@ -19,10 +19,11 @@ IceUnitBar.prototype.hasPet = nil
|
|||||||
|
|
||||||
IceUnitBar.prototype.noFlash = nil
|
IceUnitBar.prototype.noFlash = nil
|
||||||
|
|
||||||
local SPELL_POWER_INSANITY, SPELL_POWER_RAGE = SPELL_POWER_INSANITY, SPELL_POWER_RAGE
|
local SPELL_POWER_INSANITY, SPELL_POWER_RAGE, SPELL_POWER_RUNIC_POWER = SPELL_POWER_INSANITY, SPELL_POWER_RAGE, SPELL_POWER_RUNIC_POWER
|
||||||
if Enum and Enum.PowerType then
|
if Enum and Enum.PowerType then
|
||||||
SPELL_POWER_INSANITY = Enum.PowerType.Insanity
|
SPELL_POWER_INSANITY = Enum.PowerType.Insanity
|
||||||
SPELL_POWER_RAGE = Enum.PowerType.Rage
|
SPELL_POWER_RAGE = Enum.PowerType.Rage
|
||||||
|
SPELL_POWER_RUNIC_POWER = Enum.PowerType.RunicPower
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Constructor --
|
-- Constructor --
|
||||||
@ -239,7 +240,9 @@ function IceUnitBar.prototype:Update()
|
|||||||
-- so this technically doesn't get us the answer we want most of the time. too risky to change at this point, though.
|
-- so this technically doesn't get us the answer we want most of the time. too risky to change at this point, though.
|
||||||
self.mana = UnitPower(self.unit, UnitPowerType(self.unit))
|
self.mana = UnitPower(self.unit, UnitPowerType(self.unit))
|
||||||
self.maxMana = UnitPowerMax(self.unit, UnitPowerType(self.unit))
|
self.maxMana = UnitPowerMax(self.unit, UnitPowerType(self.unit))
|
||||||
if UnitPowerType(self.unit) == SPELL_POWER_RAGE and self.maxMana == 1000 then
|
local powerType = UnitPowerType(self.unit)
|
||||||
|
if (powerType == SPELL_POWER_RAGE and self.maxMana == 1000)
|
||||||
|
or (powerType == SPELL_POWER_RUNIC_POWER and self.maxMana >= 1000) then
|
||||||
self.mana = IceHUD:MathRound(self.mana / 10)
|
self.mana = IceHUD:MathRound(self.mana / 10)
|
||||||
self.maxMana = IceHUD:MathRound(self.maxMana / 10)
|
self.maxMana = IceHUD:MathRound(self.maxMana / 10)
|
||||||
end
|
end
|
||||||
|
65
changelog.md
65
changelog.md
@ -1,5 +1,70 @@
|
|||||||
# Changelog
|
# Changelog
|
||||||
|
|
||||||
|
v1.14.22:
|
||||||
|
|
||||||
|
- Fixed reported issue with a Lua error on Wrath Classic clients. https://www.wowace.com/projects/ice-hud/issues/344
|
||||||
|
- Fixed Vigor module not working when riding Grotto Netherwing Drake (and theoretically all future Dragonriding mount types).
|
||||||
|
|
||||||
|
v1.14.21:
|
||||||
|
|
||||||
|
- Increased maximum scale/zoom to 400%, by request.
|
||||||
|
- Fixed TargetCC/FocusCC modules on Wrath Classic.
|
||||||
|
- Fixed disabled Buff/Debuff Watchers showing a static gray bar when set to When Missing or Always display modes.
|
||||||
|
- Fixed Buff/Debuff Watchers showing an empty bar when set to Missing mode. If the background was disabled, this looked like just a floating spell icon.
|
||||||
|
- Fixed spell icons sometimes not showing up for custom bars until the tracked spell had been cast once.
|
||||||
|
|
||||||
|
v1.14.20:
|
||||||
|
|
||||||
|
- Added Winding Slitherdrake as recognized for the Dragonriding Vigor module
|
||||||
|
|
||||||
|
v1.14.19:
|
||||||
|
|
||||||
|
- Updated TOCs for 10.1.0
|
||||||
|
- Added addon icon for 10.1.0 clients
|
||||||
|
- Fixed Dragonriding Vigor charges not showing up in 10.1.0
|
||||||
|
- Fixed Vigor not always updating correctly when loading into the game or a new zone
|
||||||
|
|
||||||
|
v1.14.18:
|
||||||
|
|
||||||
|
- Fixed Runic Power showing on a scale of 0-1000+ instead of 0-100+ with DogTags off
|
||||||
|
- Added option (enabled by default) to hide mod during cataloging.
|
||||||
|
- Fixed "Hide Blizzard Buffs" option on PlayerInfo causing errors and "?" icons when toggling off.
|
||||||
|
- Also hide Debuff frame if it exists (Dragonflight+) when enabling "Hide Blizzard Buffs" in the PlayerInfo module.
|
||||||
|
|
||||||
|
v1.14.17:
|
||||||
|
|
||||||
|
- Updated TOCs for 10.0.7
|
||||||
|
|
||||||
|
v1.14.16:
|
||||||
|
|
||||||
|
- Exposed the option in the Totems module to hide the Blizzard Totems frame or not, and changed the default value to not hide when on a version of the game that doesn't support right-clicking to destroy totems (any version after Wrath). This enables using the default Totems frame to cancel totems early.
|
||||||
|
- Fixed a reported error when playing Darkmoon Faire games.
|
||||||
|
- Added a few more Polymorph ranks to TargetCC for Classic. I'm sure there are more missing.
|
||||||
|
|
||||||
|
v1.14.15:
|
||||||
|
|
||||||
|
- Updated TOCs for 10.0.5
|
||||||
|
|
||||||
|
v1.14.14:
|
||||||
|
|
||||||
|
- Fixed PlayerAlternatePower bar showing up when it shouldn't have, such as when casting Power Word: Shield before ever having done anything to trigger a game-level "alternate power" event, such as mounting a Dragonriding mount.
|
||||||
|
|
||||||
|
v1.14.13:
|
||||||
|
|
||||||
|
- Fixed Vigor module hiding default Climbing, Film, etc. UIs. (wowace ticket #336)
|
||||||
|
|
||||||
|
v1.14.12:
|
||||||
|
|
||||||
|
- Added a module for showing Dragonriding Vigor points.
|
||||||
|
|
||||||
|
v1.14.11:
|
||||||
|
|
||||||
|
- Packaged a new version of LibDogTag-Unit to fix the Guild roster resetting its scroll position every 20 seconds.
|
||||||
|
|
||||||
|
v1.14.10:
|
||||||
|
|
||||||
|
- Fix an error in TargetTargetHealth/Mana and CustomHealth when Low Threshold Color was checked and Scale by Health % was un-checked.
|
||||||
|
|
||||||
v1.14.9:
|
v1.14.9:
|
||||||
|
|
||||||
- Fix Low Threshold to be usable even when Color By Health/Mana % is disabled. (ticket #334)
|
- Fix Low Threshold to be usable even when Color By Health/Mana % is disabled. (ticket #334)
|
||||||
|
@ -20,7 +20,8 @@ IceClassPowerCounter.prototype.unmodifiedMaxPerRune = 10
|
|||||||
IceClassPowerCounter.prototype.unit = "player"
|
IceClassPowerCounter.prototype.unit = "player"
|
||||||
IceClassPowerCounter.prototype.round = ceil
|
IceClassPowerCounter.prototype.round = ceil
|
||||||
IceClassPowerCounter.prototype.growModes = { width = 1, height = 2 }
|
IceClassPowerCounter.prototype.growModes = { width = 1, height = 2 }
|
||||||
IceClassPowerCounter.prototype.currentGrowMode = nil
|
IceClassPowerCounter.prototype.currentGrowMode = IceClassPowerCounter.prototype.growModes["height"]
|
||||||
|
IceClassPowerCounter.prototype.shouldRegisterDisplayPower = true
|
||||||
|
|
||||||
-- Constructor --
|
-- Constructor --
|
||||||
function IceClassPowerCounter.prototype:init(name)
|
function IceClassPowerCounter.prototype:init(name)
|
||||||
@ -391,7 +392,7 @@ function IceClassPowerCounter.prototype:GetDefaultSettings()
|
|||||||
defaults["hideFriendly"] = false
|
defaults["hideFriendly"] = false
|
||||||
defaults["pulseWhenFull"] = true
|
defaults["pulseWhenFull"] = true
|
||||||
defaults["overrideAlpha"] = true
|
defaults["overrideAlpha"] = true
|
||||||
defaults["numericVerticalOffset"] = 0
|
defaults["numericVerticalOffset"] = -25
|
||||||
defaults["alwaysShowNumeric"] = false
|
defaults["alwaysShowNumeric"] = false
|
||||||
|
|
||||||
return defaults
|
return defaults
|
||||||
@ -470,7 +471,9 @@ function IceClassPowerCounter.prototype:DisplayCounter()
|
|||||||
self:UnregisterEvent("PLAYER_LEVEL_UP")
|
self:UnregisterEvent("PLAYER_LEVEL_UP")
|
||||||
|
|
||||||
self:RegisterEvent(self:GetPowerEvent(), "UpdateRunePower")
|
self:RegisterEvent(self:GetPowerEvent(), "UpdateRunePower")
|
||||||
self:RegisterEvent("UNIT_DISPLAYPOWER", "UpdateRunePower")
|
if self.shouldRegisterDisplayPower then
|
||||||
|
self:RegisterEvent("UNIT_DISPLAYPOWER", "UpdateRunePower")
|
||||||
|
end
|
||||||
self:RegisterEvent("PLAYER_ENTERING_WORLD", "EnteringWorld")
|
self:RegisterEvent("PLAYER_ENTERING_WORLD", "EnteringWorld")
|
||||||
if IceHUD.EventExistsUnitMaxPower then
|
if IceHUD.EventExistsUnitMaxPower then
|
||||||
self:RegisterEvent("UNIT_MAXPOWER", "UpdateRunePower")
|
self:RegisterEvent("UNIT_MAXPOWER", "UpdateRunePower")
|
||||||
@ -527,10 +530,15 @@ function IceClassPowerCounter.prototype:UpdateRunePower(event, arg1, arg2)
|
|||||||
local percentReady = self.shouldShowUnmodified and (UnitPower("player", self.unitPower, true) / self.unmodifiedMaxPerRune) or numReady
|
local percentReady = self.shouldShowUnmodified and (UnitPower("player", self.unitPower, true) / self.unmodifiedMaxPerRune) or numReady
|
||||||
|
|
||||||
if self:GetRuneMode() == "Numeric" or self.moduleSettings.alsoShowNumeric then
|
if self:GetRuneMode() == "Numeric" or self.moduleSettings.alsoShowNumeric then
|
||||||
|
local displayPercent = percentReady
|
||||||
|
if self.partialReadyPercent then
|
||||||
|
displayPercent = percentReady + self.partialReadyPercent
|
||||||
|
end
|
||||||
|
|
||||||
if self.numericFormat then
|
if self.numericFormat then
|
||||||
self.frame.numeric:SetText(format(self.numericFormat, percentReady))
|
self.frame.numeric:SetText(format(self.numericFormat, displayPercent))
|
||||||
else
|
else
|
||||||
self.frame.numeric:SetText(tostring(percentReady))
|
self.frame.numeric:SetText(tostring(displayPercent))
|
||||||
end
|
end
|
||||||
self.frame.numeric:SetTextColor(self:GetColor(self.numericColor))
|
self.frame.numeric:SetTextColor(self:GetColor(self.numericColor))
|
||||||
end
|
end
|
||||||
@ -539,7 +547,7 @@ function IceClassPowerCounter.prototype:UpdateRunePower(event, arg1, arg2)
|
|||||||
for i=1, self.numRunes do
|
for i=1, self.numRunes do
|
||||||
if i <= self.round(percentReady) then
|
if i <= self.round(percentReady) then
|
||||||
if self:GetRuneMode() == "Graphical" then
|
if self:GetRuneMode() == "Graphical" then
|
||||||
self.frame.graphical[i].rune:SetVertexColor(1, 1, 1)
|
self:SetRuneGraphicalTexture(i)
|
||||||
else
|
else
|
||||||
self:SetCustomColor(i)
|
self:SetCustomColor(i)
|
||||||
end
|
end
|
||||||
@ -549,33 +557,14 @@ function IceClassPowerCounter.prototype:UpdateRunePower(event, arg1, arg2)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if i > numReady or self.numRunes == 1 then
|
if i > numReady or self.numRunes == 1 then
|
||||||
local left, right, top, bottom = 0, 1, 0, 1
|
|
||||||
if self:GetRuneMode() == "Graphical" then
|
|
||||||
left, right, top, bottom = unpack(self.runeCoords[i])
|
|
||||||
end
|
|
||||||
|
|
||||||
local currPercent = percentReady - numReady
|
local currPercent = percentReady - numReady
|
||||||
if self.numRunes == 1 then
|
if self.numRunes == 1 then
|
||||||
currPercent = numReady / UnitPowerMax("player", self.unitPower)
|
currPercent = numReady / UnitPowerMax("player", self.unitPower)
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.currentGrowMode == self.growModes["height"] then
|
self:SetRuneCoords(i, currPercent)
|
||||||
top = bottom - (currPercent * (bottom - top))
|
|
||||||
self.frame.graphical[i].rune:SetHeight(currPercent * self.runeHeight)
|
|
||||||
elseif self.currentGrowMode == self.growModes["width"] then
|
|
||||||
right = left + (currPercent * (right - left))
|
|
||||||
self.frame.graphical[i].rune:SetWidth(currPercent * self.runeWidth)
|
|
||||||
end
|
|
||||||
self.frame.graphical[i].rune:SetTexCoord(left, right, top, bottom)
|
|
||||||
elseif i > self.lastNumReady then
|
elseif i > self.lastNumReady then
|
||||||
if self.runeCoords ~= nil and #self.runeCoords >= i then
|
self:SetRuneCoords(i, 1)
|
||||||
local left, right, top, bottom = 0, 1, 0, 1
|
|
||||||
if self:GetRuneMode() == "Graphical" then
|
|
||||||
left, right, top, bottom = unpack(self.runeCoords[i])
|
|
||||||
end
|
|
||||||
self.frame.graphical[i].rune:SetTexCoord(left, right, top, bottom)
|
|
||||||
self.frame.graphical[i].rune:SetHeight(self.runeHeight)
|
|
||||||
end
|
|
||||||
|
|
||||||
if self.moduleSettings.flashWhenBecomingReady then
|
if self.moduleSettings.flashWhenBecomingReady then
|
||||||
local fadeInfo={
|
local fadeInfo={
|
||||||
@ -588,6 +577,17 @@ function IceClassPowerCounter.prototype:UpdateRunePower(event, arg1, arg2)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
|
if self.partialReady then
|
||||||
|
if i == self.partialReady then
|
||||||
|
self:SetRuneCoords(i, self.partialReadyPercent)
|
||||||
|
if self:GetRuneMode() == "Graphical" then
|
||||||
|
self:SetRuneGraphicalTexture(i, true)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
self:SetRuneCoords(i, 0)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
self:HideRune(i)
|
self:HideRune(i)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -609,6 +609,30 @@ function IceClassPowerCounter.prototype:UpdateRunePower(event, arg1, arg2)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function IceClassPowerCounter.prototype:SetRuneCoords(rune, percent)
|
||||||
|
if self.runeCoords == nil or #self.runeCoords < rune then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local left, right, top, bottom = 0, 1, 0, 1
|
||||||
|
if self:GetRuneMode() == "Graphical" then
|
||||||
|
local coords = self.runeCoords[rune]
|
||||||
|
if coords then
|
||||||
|
left, right, top, bottom = unpack(coords)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if self.currentGrowMode == self.growModes["height"] then
|
||||||
|
top = bottom - (percent * (bottom - top))
|
||||||
|
self.frame.graphical[rune].rune:SetHeight(percent * self.runeHeight)
|
||||||
|
elseif self.currentGrowMode == self.growModes["width"] then
|
||||||
|
right = left + (percent * (right - left))
|
||||||
|
self.frame.graphical[rune].rune:SetWidth(percent * self.runeWidth)
|
||||||
|
end
|
||||||
|
|
||||||
|
self.frame.graphical[rune].rune:SetTexCoord(left, right, top, bottom)
|
||||||
|
end
|
||||||
|
|
||||||
function IceClassPowerCounter.prototype:HideRune(i)
|
function IceClassPowerCounter.prototype:HideRune(i)
|
||||||
if self:GetRuneMode() == "Numeric" then
|
if self:GetRuneMode() == "Numeric" then
|
||||||
self.frame.graphical[i].Hide()
|
self.frame.graphical[i].Hide()
|
||||||
@ -692,6 +716,18 @@ function IceClassPowerCounter.prototype:GetShineAtlas(rune)
|
|||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function IceClassPowerCounter.prototype:GetFrameAtlas(rune)
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
function IceClassPowerCounter.prototype:GetBackgroundAtlas(rune)
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
function IceClassPowerCounter.prototype:GetPartialRuneAtlas(rune)
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
function IceClassPowerCounter.prototype:CreateFrame()
|
function IceClassPowerCounter.prototype:CreateFrame()
|
||||||
IceClassPowerCounter.super.prototype.CreateFrame(self)
|
IceClassPowerCounter.super.prototype.CreateFrame(self)
|
||||||
|
|
||||||
@ -712,6 +748,7 @@ end
|
|||||||
function IceClassPowerCounter.prototype:SetDisplayMode()
|
function IceClassPowerCounter.prototype:SetDisplayMode()
|
||||||
if self:GetRuneMode() == "Numeric" or self.moduleSettings.alsoShowNumeric then
|
if self:GetRuneMode() == "Numeric" or self.moduleSettings.alsoShowNumeric then
|
||||||
self.frame.numeric:Show()
|
self.frame.numeric:Show()
|
||||||
|
self.frame.numeric:SetPoint("CENTER", self.frame.numericParent, "CENTER", 0, self.moduleSettings.runeMode == "Numeric" and 0 or self.moduleSettings.numericVerticalOffset)
|
||||||
for i=1, self.numRunes do
|
for i=1, self.numRunes do
|
||||||
self.frame.graphical[i]:Hide()
|
self.frame.graphical[i]:Hide()
|
||||||
end
|
end
|
||||||
@ -723,6 +760,21 @@ function IceClassPowerCounter.prototype:SetDisplayMode()
|
|||||||
for i=1, self.numRunes do
|
for i=1, self.numRunes do
|
||||||
self:SetupRuneTexture(i)
|
self:SetupRuneTexture(i)
|
||||||
self.frame.graphical[i]:Show()
|
self.frame.graphical[i]:Show()
|
||||||
|
|
||||||
|
if self.frame.graphical[i].frame then
|
||||||
|
if self:GetRuneMode() == "Graphical" then
|
||||||
|
self.frame.graphical[i].frame:Show()
|
||||||
|
else
|
||||||
|
self.frame.graphical[i].frame:Hide()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if self.frame.graphical[i].bg then
|
||||||
|
if self:GetRuneMode() == "Graphical" then
|
||||||
|
self.frame.graphical[i].bg:Show()
|
||||||
|
else
|
||||||
|
self.frame.graphical[i].bg:Hide()
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -737,7 +789,6 @@ function IceClassPowerCounter.prototype:CreateRuneFrame()
|
|||||||
|
|
||||||
self.frame.numeric:SetJustifyH("CENTER")
|
self.frame.numeric:SetJustifyH("CENTER")
|
||||||
|
|
||||||
self.frame.numeric:SetPoint("CENTER", self.frame.numericParent, "CENTER", 0, self.moduleSettings.numericVerticalOffset)
|
|
||||||
self.frame.numeric:Hide()
|
self.frame.numeric:Hide()
|
||||||
|
|
||||||
if (not self.frame.graphical) then
|
if (not self.frame.graphical) then
|
||||||
@ -758,7 +809,7 @@ function IceClassPowerCounter.prototype:CreateRune(i)
|
|||||||
self.frame.graphical[i] = CreateFrame("Frame", nil, self.frame)
|
self.frame.graphical[i] = CreateFrame("Frame", nil, self.frame)
|
||||||
self.frame.graphical[i]:SetFrameStrata("BACKGROUND")
|
self.frame.graphical[i]:SetFrameStrata("BACKGROUND")
|
||||||
|
|
||||||
self.frame.graphical[i].rune = self.frame.graphical[i]:CreateTexture(nil, "ARTWORK")
|
self.frame.graphical[i].rune = self.frame.graphical[i]:CreateTexture(nil, "BORDER")
|
||||||
self.frame.graphical[i].rune:SetVertexColor(0, 0, 0)
|
self.frame.graphical[i].rune:SetVertexColor(0, 0, 0)
|
||||||
self:SetupRuneTexture(i)
|
self:SetupRuneTexture(i)
|
||||||
|
|
||||||
@ -767,7 +818,7 @@ function IceClassPowerCounter.prototype:CreateRune(i)
|
|||||||
self.frame.graphical[i].shine:SetAtlas(self:GetShineAtlas(i))
|
self.frame.graphical[i].shine:SetAtlas(self:GetShineAtlas(i))
|
||||||
else
|
else
|
||||||
self.frame.graphical[i].shine:SetTexture("Interface\\ComboFrame\\ComboPoint")
|
self.frame.graphical[i].shine:SetTexture("Interface\\ComboFrame\\ComboPoint")
|
||||||
self.frame.graphical[i].shine:SetTexCoord(0.5625, 1, 0, 1)
|
self.frame.graphical[i].shine:SetTexCoord(0.5625, 1, 0, 1)
|
||||||
end
|
end
|
||||||
self.frame.graphical[i].shine:SetBlendMode("ADD")
|
self.frame.graphical[i].shine:SetBlendMode("ADD")
|
||||||
self.frame.graphical[i].shine:ClearAllPoints()
|
self.frame.graphical[i].shine:ClearAllPoints()
|
||||||
@ -777,6 +828,22 @@ function IceClassPowerCounter.prototype:CreateRune(i)
|
|||||||
self.frame.graphical[i].shine:SetHeight(self.runeHeight + 10)
|
self.frame.graphical[i].shine:SetHeight(self.runeHeight + 10)
|
||||||
self.frame.graphical[i].shine:Hide()
|
self.frame.graphical[i].shine:Hide()
|
||||||
|
|
||||||
|
local frameAtlas = self:GetFrameAtlas(i)
|
||||||
|
if frameAtlas then
|
||||||
|
self.frame.graphical[i].frame = self.frame.graphical[i]:CreateTexture(nil, "ARTWORK")
|
||||||
|
self.frame.graphical[i].frame:SetAtlas(frameAtlas)
|
||||||
|
self.frame.graphical[i].frame:ClearAllPoints()
|
||||||
|
self.frame.graphical[i].frame:SetPoint("CENTER", self.frame.graphical[i], "CENTER")
|
||||||
|
end
|
||||||
|
|
||||||
|
local bgAtlas = self:GetBackgroundAtlas(i)
|
||||||
|
if bgAtlas then
|
||||||
|
self.frame.graphical[i].bg = self.frame.graphical[i]:CreateTexture(nil, "BACKGROUND")
|
||||||
|
self.frame.graphical[i].bg:SetAtlas(bgAtlas)
|
||||||
|
self.frame.graphical[i].bg:ClearAllPoints()
|
||||||
|
self.frame.graphical[i].bg:SetAllPoints(self.frame.graphical[i])
|
||||||
|
end
|
||||||
|
|
||||||
self.frame.graphical[i]:Hide()
|
self.frame.graphical[i]:Hide()
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -784,6 +851,10 @@ function IceClassPowerCounter.prototype:CreateRune(i)
|
|||||||
self.frame.graphical[i]:SetHeight(self.runeHeight)
|
self.frame.graphical[i]:SetHeight(self.runeHeight)
|
||||||
self.frame.graphical[i].rune:SetWidth(self.runeWidth)
|
self.frame.graphical[i].rune:SetWidth(self.runeWidth)
|
||||||
self.frame.graphical[i].rune:SetHeight(self.runeHeight)
|
self.frame.graphical[i].rune:SetHeight(self.runeHeight)
|
||||||
|
if self.frame.graphical[i].frame then
|
||||||
|
self.frame.graphical[i].frame:SetWidth(self.runeWidth + 10)
|
||||||
|
self.frame.graphical[i].frame:SetHeight(self.runeHeight + 10)
|
||||||
|
end
|
||||||
if self.currentGrowMode == self.growModes["width"] then
|
if self.currentGrowMode == self.growModes["width"] then
|
||||||
self.frame.graphical[i].rune:SetPoint("LEFT", self.frame.graphical[i], "LEFT")
|
self.frame.graphical[i].rune:SetPoint("LEFT", self.frame.graphical[i], "LEFT")
|
||||||
else
|
else
|
||||||
@ -806,7 +877,10 @@ function IceClassPowerCounter.prototype:SetupRuneTexture(rune)
|
|||||||
local a,b,c,d = 0, 1, 0, 1
|
local a,b,c,d = 0, 1, 0, 1
|
||||||
if self:GetRuneMode() == "Graphical" then
|
if self:GetRuneMode() == "Graphical" then
|
||||||
width = self.runeWidth
|
width = self.runeWidth
|
||||||
a,b,c,d = unpack(self.runeCoords[rune])
|
local coords = self.runeCoords[rune]
|
||||||
|
if coords then
|
||||||
|
a,b,c,d = unpack(coords)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- make sure any texture aside from the special one is square and has the proper coordinates
|
-- make sure any texture aside from the special one is square and has the proper coordinates
|
||||||
@ -821,12 +895,7 @@ function IceClassPowerCounter.prototype:SetupRuneTexture(rune)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if self:GetRuneMode() == "Graphical" then
|
if self:GetRuneMode() == "Graphical" then
|
||||||
local tex = self:GetRuneTexture(rune)
|
self:SetRuneGraphicalTexture(rune)
|
||||||
if tex then
|
|
||||||
self.frame.graphical[rune].rune:SetTexture(tex)
|
|
||||||
else
|
|
||||||
self.frame.graphical[rune].rune:SetAtlas(self:GetRuneAtlas(rune), self:UseAtlasSize(rune))
|
|
||||||
end
|
|
||||||
elseif self:GetRuneMode() == "Graphical Bar" then
|
elseif self:GetRuneMode() == "Graphical Bar" then
|
||||||
self.frame.graphical[rune].rune:SetTexture(IceElement.TexturePath .. "Combo")
|
self.frame.graphical[rune].rune:SetTexture(IceElement.TexturePath .. "Combo")
|
||||||
elseif self:GetRuneMode() == "Graphical Circle" then
|
elseif self:GetRuneMode() == "Graphical Circle" then
|
||||||
@ -838,6 +907,19 @@ function IceClassPowerCounter.prototype:SetupRuneTexture(rune)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function IceClassPowerCounter.prototype:SetRuneGraphicalTexture(rune, partial)
|
||||||
|
self.frame.graphical[rune].rune:SetVertexColor(1, 1, 1)
|
||||||
|
|
||||||
|
local tex = self:GetRuneTexture(rune)
|
||||||
|
if tex then
|
||||||
|
self.frame.graphical[rune].rune:SetTexture(tex)
|
||||||
|
else
|
||||||
|
local partialAtlas = self:GetPartialRuneAtlas(rune)
|
||||||
|
local atlas = (partial and partialAtlas) and partialAtlas or self:GetRuneAtlas(rune)
|
||||||
|
self.frame.graphical[rune].rune:SetAtlas(atlas, self:UseAtlasSize(rune))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function IceClassPowerCounter.prototype:GetAlphaAdd()
|
function IceClassPowerCounter.prototype:GetAlphaAdd()
|
||||||
return 0.15
|
return 0.15
|
||||||
end
|
end
|
||||||
|
@ -83,6 +83,7 @@ function IceCustomBar.prototype:Enable(core)
|
|||||||
self:FixupTextColors()
|
self:FixupTextColors()
|
||||||
self:SetCustomTextColor(self.frame.bottomUpperText, self.moduleSettings.upperTextColor)
|
self:SetCustomTextColor(self.frame.bottomUpperText, self.moduleSettings.upperTextColor)
|
||||||
self:SetCustomTextColor(self.frame.bottomLowerText, self.moduleSettings.lowerTextColor)
|
self:SetCustomTextColor(self.frame.bottomLowerText, self.moduleSettings.lowerTextColor)
|
||||||
|
self:UpdateAuraIcon()
|
||||||
end
|
end
|
||||||
|
|
||||||
function IceCustomBar.prototype:Disable(core)
|
function IceCustomBar.prototype:Disable(core)
|
||||||
@ -204,6 +205,7 @@ end
|
|||||||
function IceCustomBar.prototype:Redraw()
|
function IceCustomBar.prototype:Redraw()
|
||||||
IceCustomBar.super.prototype.Redraw(self)
|
IceCustomBar.super.prototype.Redraw(self)
|
||||||
|
|
||||||
|
self:UpdateAuraIcon()
|
||||||
self:UpdateCustomBar(self.unit)
|
self:UpdateCustomBar(self.unit)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -822,7 +824,11 @@ function IceCustomBar.prototype:UpdateCustomBar(unit, fromUpdate)
|
|||||||
|
|
||||||
self:UpdateBar(self.auraDuration ~= 0 and remaining / self.auraDuration or 0, "undef")
|
self:UpdateBar(self.auraDuration ~= 0 and remaining / self.auraDuration or 0, "undef")
|
||||||
else
|
else
|
||||||
self:UpdateBar(0, "undef")
|
local updateVal = 0
|
||||||
|
if self.moduleSettings.displayMode == displayModes.MISSING then
|
||||||
|
updateVal = 1
|
||||||
|
end
|
||||||
|
self:UpdateBar(updateVal, "undef")
|
||||||
self:Show(false)
|
self:Show(false)
|
||||||
if not self:ShouldAlwaysSubscribe() then
|
if not self:ShouldAlwaysSubscribe() then
|
||||||
self.handlesOwnUpdates = false
|
self.handlesOwnUpdates = false
|
||||||
@ -883,9 +889,14 @@ function IceCustomBar.prototype:Show(bShouldShow, bForceHide)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if self.moduleSettings.displayMode == displayModes.MISSING then
|
if self.moduleSettings.displayMode == displayModes.MISSING then
|
||||||
IceCustomBar.super.prototype.Show(self, not bShouldShow)
|
local show = not bShouldShow
|
||||||
|
if show and not self:IsEnabled() then
|
||||||
|
show = false
|
||||||
|
end
|
||||||
|
|
||||||
|
IceCustomBar.super.prototype.Show(self, show)
|
||||||
elseif self.moduleSettings.displayMode == displayModes.WHEN_TARGETING and self.target then
|
elseif self.moduleSettings.displayMode == displayModes.WHEN_TARGETING and self.target then
|
||||||
IceCustomBar.super.prototype.Show(self, true)
|
IceCustomBar.super.prototype.Show(self, self:IsEnabled())
|
||||||
elseif self.moduleSettings.displayMode == displayModes.ALWAYS then
|
elseif self.moduleSettings.displayMode == displayModes.ALWAYS then
|
||||||
if not self.bIsVisible then
|
if not self.bIsVisible then
|
||||||
IceCustomBar.super.prototype.Show(self, true)
|
IceCustomBar.super.prototype.Show(self, true)
|
||||||
@ -894,3 +905,13 @@ function IceCustomBar.prototype:Show(bShouldShow, bForceHide)
|
|||||||
IceCustomBar.super.prototype.Show(self, bShouldShow)
|
IceCustomBar.super.prototype.Show(self, bShouldShow)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function IceCustomBar.prototype:UpdateAuraIcon()
|
||||||
|
if not self.barFrame or not self.barFrame.icon then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local _, _, auraIcon = GetSpellInfo(self.moduleSettings.buffToTrack)
|
||||||
|
|
||||||
|
self.barFrame.icon:SetTexture(auraIcon)
|
||||||
|
end
|
||||||
|
@ -144,7 +144,7 @@ function IceCustomHealth.prototype:Update(unit)
|
|||||||
|
|
||||||
if (self.moduleSettings.scaleHealthColor) then
|
if (self.moduleSettings.scaleHealthColor) then
|
||||||
self.color = "ScaledHealthColor"
|
self.color = "ScaledHealthColor"
|
||||||
elseif self.moduleSettings.lowThresholdColor and self.healthPercentage <= self.moduleSettings.lowThreshold then
|
elseif self.moduleSettings.lowThresholdColor and self.healthPercentage and self.healthPercentage <= self.moduleSettings.lowThreshold then
|
||||||
self.color = "ScaledHealthColor"
|
self.color = "ScaledHealthColor"
|
||||||
end
|
end
|
||||||
|
|
||||||
|
163
modules/DragonridingVigor.lua
Normal file
163
modules/DragonridingVigor.lua
Normal file
@ -0,0 +1,163 @@
|
|||||||
|
local L = LibStub("AceLocale-3.0"):GetLocale("IceHUD", false)
|
||||||
|
local DragonridingVigor = IceCore_CreateClass(IceClassPowerCounter)
|
||||||
|
|
||||||
|
local DragonridingBuffs = {
|
||||||
|
360954, -- Highland Drake
|
||||||
|
368896, -- Renewed Proto-Drake
|
||||||
|
368899, -- Windborn Velocidrake
|
||||||
|
368901, -- Cliffside Wylderdrake
|
||||||
|
368893, -- Winding Slitherdrake
|
||||||
|
412088, -- Grotto Netherwing Drake
|
||||||
|
}
|
||||||
|
|
||||||
|
local vigorWidgetSetID = 283
|
||||||
|
local vigorWidgetID = 4460
|
||||||
|
local knowsAlternateMountEnum = Enum and Enum.PowerType and Enum.PowerType.AlternateMount
|
||||||
|
local unitPowerType = Enum and Enum.PowerType and Enum.PowerType.AlternateMount
|
||||||
|
unitPowerType = unitPowerType or ALTERNATE_POWER_INDEX
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:init()
|
||||||
|
DragonridingVigor.super.prototype.init(self, "Vigor")
|
||||||
|
|
||||||
|
self:SetDefaultColor("VigorNumeric", 150, 150, 255)
|
||||||
|
|
||||||
|
self.unit = "player"
|
||||||
|
self.numericColor = "VigorNumeric"
|
||||||
|
self.unitPower = unitPowerType
|
||||||
|
self.minLevel = 0
|
||||||
|
self.bTreatEmptyAsFull = false
|
||||||
|
self.runeWidth = self.runeHeight
|
||||||
|
self.shouldRegisterDisplayPower = false
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:Enable(core)
|
||||||
|
self.numRunes = UnitPowerMax(self.unit, unitPowerType)
|
||||||
|
self.runeCoords = { }
|
||||||
|
for i = 1, self.numRunes do
|
||||||
|
self:SetupNewRune(i)
|
||||||
|
end
|
||||||
|
|
||||||
|
DragonridingVigor.super.prototype.Enable(self, core)
|
||||||
|
|
||||||
|
self:RegisterEvent("UNIT_AURA", "CheckShouldShow")
|
||||||
|
self:RegisterEvent("UPDATE_UI_WIDGET", "UpdateVigorRecharge")
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:EnteringWorld()
|
||||||
|
DragonridingVigor.super.prototype.EnteringWorld(self)
|
||||||
|
|
||||||
|
self:CheckShouldShow("PLAYER_ENTERING_WORLD", "player")
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:CheckShouldShow(event, unit, info)
|
||||||
|
if unit ~= "player" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if knowsAlternateMountEnum and UnitPowerMax(self.unit, unitPowerType) > 0 then
|
||||||
|
self:Show(true)
|
||||||
|
elseif IceHUD:HasAnyBuff("player", DragonridingBuffs) then
|
||||||
|
self:Show(true)
|
||||||
|
else
|
||||||
|
self:Show(false)
|
||||||
|
if self.moduleSettings.hideBlizz then
|
||||||
|
self:ShowBlizz()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:UpdateRunePower(event, arg1, arg2)
|
||||||
|
self:UpdateVigorRecharge("internal")
|
||||||
|
DragonridingVigor.super.prototype.UpdateRunePower(self, event, arg1, arg2)
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:UpdateVigorRecharge(event, widget)
|
||||||
|
self.partialReady = nil
|
||||||
|
self.partialReadyPercent = nil
|
||||||
|
if event ~= "internal" and (not widget or widget.widgetSetID ~= vigorWidgetSetID) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if event ~= "internal" then
|
||||||
|
if self.moduleSettings.hideBlizz then
|
||||||
|
self:HideBlizz()
|
||||||
|
else
|
||||||
|
self:ShowBlizz()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local info = C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo(vigorWidgetID)
|
||||||
|
if not info then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if info.numFullFrames == info.numTotalFrames then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if info.fillMax == 0 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
self.partialReady = IceHUD:Clamp(info.numFullFrames + 1, 0, info.numTotalFrames)
|
||||||
|
self.partialReadyPercent = info.fillValue / info.fillMax
|
||||||
|
if event ~= "internal" then
|
||||||
|
self:UpdateRunePower()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:SetupNewRune(rune)
|
||||||
|
self.runeCoords[rune] = {0, 1, 0, 1}
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:GetDefaultSettings()
|
||||||
|
local defaults = DragonridingVigor.super.prototype.GetDefaultSettings(self)
|
||||||
|
|
||||||
|
defaults.pulseWhenFull = false
|
||||||
|
defaults.runeGap = 4
|
||||||
|
defaults.inactiveDisplayMode = "Shown"
|
||||||
|
defaults.hideBlizz = true
|
||||||
|
defaults.vpos = -25
|
||||||
|
|
||||||
|
return defaults
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:GetOptions()
|
||||||
|
local opts = DragonridingVigor.super.prototype.GetOptions(self)
|
||||||
|
|
||||||
|
opts.inactiveDisplayMode.hidden = function() return true end
|
||||||
|
|
||||||
|
return opts
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:GetRuneAtlas(rune)
|
||||||
|
return "dragonriding_vigor_fillfull"
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:GetShineAtlas(rune)
|
||||||
|
return "Mage-ArcaneCharge-SmallSpark"
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:GetFrameAtlas(rune)
|
||||||
|
return "dragonriding_vigor_frame"
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:GetBackgroundAtlas(rune)
|
||||||
|
return "dragonriding_vigor_background"
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:GetPartialRuneAtlas(rune)
|
||||||
|
return "dragonriding_vigor_fill"
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:ShowBlizz()
|
||||||
|
UIWidgetPowerBarContainerFrame:Show()
|
||||||
|
end
|
||||||
|
|
||||||
|
function DragonridingVigor.prototype:HideBlizz()
|
||||||
|
UIWidgetPowerBarContainerFrame:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Load us up
|
||||||
|
if unitPowerType and C_UIWidgetManager and C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo then
|
||||||
|
IceHUD.DragonridingVigor = DragonridingVigor:new()
|
||||||
|
end
|
@ -1,9 +1,9 @@
|
|||||||
local L = LibStub("AceLocale-3.0"):GetLocale("IceHUD", false)
|
local L = LibStub("AceLocale-3.0"):GetLocale("IceHUD", false)
|
||||||
IceHUDPlayerAlternatePower = IceCore_CreateClass(IceUnitBar)
|
local PlayerAlternatePower = IceCore_CreateClass(IceUnitBar)
|
||||||
|
|
||||||
-- Constructor --
|
-- Constructor --
|
||||||
function IceHUDPlayerAlternatePower.prototype:init(moduleName, unit)
|
function PlayerAlternatePower.prototype:init(moduleName, unit)
|
||||||
IceHUDPlayerAlternatePower.super.prototype.init(self, moduleName or "PlayerAlternatePower", "player")
|
PlayerAlternatePower.super.prototype.init(self, moduleName or "PlayerAlternatePower", "player")
|
||||||
|
|
||||||
self.bTreatEmptyAsFull = true
|
self.bTreatEmptyAsFull = true
|
||||||
self.power = 0
|
self.power = 0
|
||||||
@ -13,8 +13,8 @@ function IceHUDPlayerAlternatePower.prototype:init(moduleName, unit)
|
|||||||
self.powerName = "MANA"
|
self.powerName = "MANA"
|
||||||
end
|
end
|
||||||
|
|
||||||
function IceHUDPlayerAlternatePower.prototype:GetDefaultSettings()
|
function PlayerAlternatePower.prototype:GetDefaultSettings()
|
||||||
local settings = IceHUDPlayerAlternatePower.super.prototype.GetDefaultSettings(self)
|
local settings = PlayerAlternatePower.super.prototype.GetDefaultSettings(self)
|
||||||
|
|
||||||
settings["side"] = IceCore.Side.Left
|
settings["side"] = IceCore.Side.Left
|
||||||
settings["offset"] = -1
|
settings["offset"] = -1
|
||||||
@ -25,8 +25,8 @@ function IceHUDPlayerAlternatePower.prototype:GetDefaultSettings()
|
|||||||
return settings
|
return settings
|
||||||
end
|
end
|
||||||
|
|
||||||
function IceHUDPlayerAlternatePower.prototype:Enable(core)
|
function PlayerAlternatePower.prototype:Enable(core)
|
||||||
IceHUDPlayerAlternatePower.super.prototype.Enable(self, core)
|
PlayerAlternatePower.super.prototype.Enable(self, core)
|
||||||
|
|
||||||
self:RegisterEvent(IceHUD.UnitPowerEvent, "UpdateEvent")
|
self:RegisterEvent(IceHUD.UnitPowerEvent, "UpdateEvent")
|
||||||
if IceHUD.EventExistsUnitMaxPower then
|
if IceHUD.EventExistsUnitMaxPower then
|
||||||
@ -39,40 +39,50 @@ function IceHUDPlayerAlternatePower.prototype:Enable(core)
|
|||||||
|
|
||||||
if self.maxPower == 0 then
|
if self.maxPower == 0 then
|
||||||
self:Show(false)
|
self:Show(false)
|
||||||
|
else
|
||||||
|
self.wantToShow = true
|
||||||
end
|
end
|
||||||
if self.moduleSettings.hideBlizz then
|
if self.moduleSettings.hideBlizz then
|
||||||
self:HideBlizz()
|
self:HideBlizz()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function IceHUDPlayerAlternatePower.prototype:PowerBarShow(event, unit)
|
function PlayerAlternatePower.prototype:PowerBarShow(event, unit)
|
||||||
if unit ~= self.unit then
|
if unit ~= self.unit then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
self.wantToShow = true
|
||||||
self:Show(true)
|
self:Show(true)
|
||||||
self:Update(self.unit)
|
self:Update(self.unit)
|
||||||
end
|
end
|
||||||
|
|
||||||
function IceHUDPlayerAlternatePower.prototype:PowerBarHide(event, unit)
|
function PlayerAlternatePower.prototype:PowerBarHide(event, unit)
|
||||||
if unit ~= self.unit then
|
if unit ~= self.unit then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
self.wantToShow = false
|
||||||
self:Show(false)
|
self:Show(false)
|
||||||
self:Update(self.unit)
|
self:Update(self.unit)
|
||||||
end
|
end
|
||||||
|
|
||||||
function IceHUDPlayerAlternatePower.prototype:UpdateEvent(event, unit)
|
function PlayerAlternatePower.prototype:UpdateEvent(event, unit)
|
||||||
self:Update(unit)
|
self:Update(unit)
|
||||||
end
|
end
|
||||||
|
|
||||||
function IceHUDPlayerAlternatePower.prototype:Update(unit)
|
function PlayerAlternatePower.prototype:Update(unit)
|
||||||
IceHUDPlayerAlternatePower.super.prototype.Update(self)
|
PlayerAlternatePower.super.prototype.Update(self)
|
||||||
if (unit and (unit ~= self.unit)) then
|
if (unit and (unit ~= self.unit)) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if IceHUD.DragonridingVigor and IceHUD.DragonridingVigor.bIsVisible then
|
||||||
|
self:Show(false)
|
||||||
|
elseif self.wantToShow then
|
||||||
|
self:Show(true)
|
||||||
|
end
|
||||||
|
|
||||||
self.maxPower = UnitPowerMax(self.unit, self.powerIndex)
|
self.maxPower = UnitPowerMax(self.unit, self.powerIndex)
|
||||||
self.power = UnitPower(self.unit, self.powerIndex)
|
self.power = UnitPower(self.unit, self.powerIndex)
|
||||||
if self.maxPower > 0 then
|
if self.maxPower > 0 then
|
||||||
@ -92,8 +102,8 @@ function IceHUDPlayerAlternatePower.prototype:Update(unit)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function IceHUDPlayerAlternatePower.prototype:GetOptions()
|
function PlayerAlternatePower.prototype:GetOptions()
|
||||||
local opts = IceHUDPlayerAlternatePower.super.prototype.GetOptions(self)
|
local opts = PlayerAlternatePower.super.prototype.GetOptions(self)
|
||||||
|
|
||||||
opts["lowThresholdColor"] = nil
|
opts["lowThresholdColor"] = nil
|
||||||
|
|
||||||
@ -121,11 +131,11 @@ function IceHUDPlayerAlternatePower.prototype:GetOptions()
|
|||||||
return opts
|
return opts
|
||||||
end
|
end
|
||||||
|
|
||||||
function IceHUDPlayerAlternatePower.prototype:ShowBlizz()
|
function PlayerAlternatePower.prototype:ShowBlizz()
|
||||||
PlayerPowerBarAlt:GetScript("OnLoad")(PlayerPowerBarAlt)
|
PlayerPowerBarAlt:GetScript("OnLoad")(PlayerPowerBarAlt)
|
||||||
end
|
end
|
||||||
|
|
||||||
function IceHUDPlayerAlternatePower.prototype:HideBlizz()
|
function PlayerAlternatePower.prototype:HideBlizz()
|
||||||
PlayerPowerBarAlt:Hide()
|
PlayerPowerBarAlt:Hide()
|
||||||
|
|
||||||
PlayerPowerBarAlt:UnregisterAllEvents()
|
PlayerPowerBarAlt:UnregisterAllEvents()
|
||||||
@ -133,5 +143,5 @@ end
|
|||||||
|
|
||||||
-- Load us up
|
-- Load us up
|
||||||
if ALTERNATE_POWER_INDEX then
|
if ALTERNATE_POWER_INDEX then
|
||||||
IceHUD.PlayerAlternatePower = IceHUDPlayerAlternatePower:new()
|
IceHUD.PlayerAlternatePower = PlayerAlternatePower:new()
|
||||||
end
|
end
|
||||||
|
@ -115,16 +115,30 @@ end
|
|||||||
|
|
||||||
function PlayerInfo.prototype:ShowBlizz()
|
function PlayerInfo.prototype:ShowBlizz()
|
||||||
BuffFrame:Show()
|
BuffFrame:Show()
|
||||||
|
if DebuffFrame then
|
||||||
|
DebuffFrame:Show()
|
||||||
|
DebuffFrame:GetScript("OnLoad")(DebuffFrame)
|
||||||
|
if DebuffFrame.Update then
|
||||||
|
DebuffFrame:Update()
|
||||||
|
end
|
||||||
|
end
|
||||||
if TemporaryEnchantFrame then
|
if TemporaryEnchantFrame then
|
||||||
TemporaryEnchantFrame:Show()
|
TemporaryEnchantFrame:Show()
|
||||||
end
|
end
|
||||||
|
|
||||||
BuffFrame:GetScript("OnLoad")(BuffFrame)
|
BuffFrame:GetScript("OnLoad")(BuffFrame)
|
||||||
|
if BuffFrame.Update then
|
||||||
|
BuffFrame:Update()
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
function PlayerInfo.prototype:HideBlizz()
|
function PlayerInfo.prototype:HideBlizz()
|
||||||
BuffFrame:Hide()
|
BuffFrame:Hide()
|
||||||
|
if DebuffFrame then
|
||||||
|
DebuffFrame:Hide()
|
||||||
|
DebuffFrame:UnregisterAllEvents()
|
||||||
|
end
|
||||||
if TemporaryEnchantFrame then
|
if TemporaryEnchantFrame then
|
||||||
TemporaryEnchantFrame:Hide()
|
TemporaryEnchantFrame:Hide()
|
||||||
end
|
end
|
||||||
|
@ -131,7 +131,7 @@ function ShardCounter.prototype:UpdatePowerType(event)
|
|||||||
|
|
||||||
self.shouldShowUnmodified = false
|
self.shouldShowUnmodified = false
|
||||||
self.requiredSpec = CurrentSpec
|
self.requiredSpec = CurrentSpec
|
||||||
self.currentGrowMode = nil
|
self.currentGrowMode = self.growModes["height"]
|
||||||
|
|
||||||
if CurrentSpec == SPEC_WARLOCK_AFFLICTION then
|
if CurrentSpec == SPEC_WARLOCK_AFFLICTION then
|
||||||
self.runeCoords = AfflictionCoords
|
self.runeCoords = AfflictionCoords
|
||||||
|
@ -72,10 +72,20 @@ local IncapacitateCCList = {
|
|||||||
19503,
|
19503,
|
||||||
-- Sleep
|
-- Sleep
|
||||||
700,
|
700,
|
||||||
-- Polymorph
|
-- Polymorph (rank 1)
|
||||||
118,
|
118,
|
||||||
|
-- Also Polymorph
|
||||||
|
65801,
|
||||||
|
-- Polymorph rank 2
|
||||||
|
12824,
|
||||||
|
-- Polymorph rank 3
|
||||||
|
12825,
|
||||||
|
-- Polymorph rank 4
|
||||||
|
12826,
|
||||||
-- Polymorph: Pig
|
-- Polymorph: Pig
|
||||||
28272,
|
28272,
|
||||||
|
-- Also Polymorph: Pig
|
||||||
|
28285,
|
||||||
-- Polymorph: Turtle
|
-- Polymorph: Turtle
|
||||||
28271,
|
28271,
|
||||||
-- Polymorph: Penguin
|
-- Polymorph: Penguin
|
||||||
@ -350,7 +360,7 @@ function TargetCC.prototype:GetMaxDebuffDuration(unitName, debuffNames)
|
|||||||
while debuff do
|
while debuff do
|
||||||
remaining = endTime - GetTime()
|
remaining = endTime - GetTime()
|
||||||
|
|
||||||
if debuffNames[spellId] and (not self.moduleSettings.onlyShowForMyDebuffs or isMine) then
|
if (debuffNames[spellId] or debuffNames[debuff]) and (not self.moduleSettings.onlyShowForMyDebuffs or isMine) then
|
||||||
if result[0] then
|
if result[0] then
|
||||||
if result[2] < remaining then
|
if result[2] < remaining then
|
||||||
result = {debuff, duration, remaining}
|
result = {debuff, duration, remaining}
|
||||||
|
@ -136,7 +136,7 @@ function TargetTargetHealth.prototype:Update(unit)
|
|||||||
|
|
||||||
if (self.moduleSettings.scaleHealthColor) then
|
if (self.moduleSettings.scaleHealthColor) then
|
||||||
self.color = "ScaledHealthColor"
|
self.color = "ScaledHealthColor"
|
||||||
elseif self.moduleSettings.lowThresholdColor and self.healthPercentage <= self.moduleSettings.lowThreshold then
|
elseif self.moduleSettings.lowThresholdColor and self.healthPercentage and self.healthPercentage <= self.moduleSettings.lowThreshold then
|
||||||
self.color = "ScaledHealthColor"
|
self.color = "ScaledHealthColor"
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -83,7 +83,7 @@ function TargetTargetMana.prototype:Update(unit)
|
|||||||
|
|
||||||
if (self.moduleSettings.scaleManaColor) then
|
if (self.moduleSettings.scaleManaColor) then
|
||||||
self.color = "ScaledManaColor"
|
self.color = "ScaledManaColor"
|
||||||
elseif self.moduleSettings.lowThresholdColor and self.manaPercentage <= self.moduleSettings.lowThreshold then
|
elseif self.moduleSettings.lowThresholdColor and self.manaPercentage and self.manaPercentage <= self.moduleSettings.lowThreshold then
|
||||||
self.color = "ScaledManaColor"
|
self.color = "ScaledManaColor"
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -89,11 +89,11 @@ function Totems.prototype:GetOptions()
|
|||||||
end,
|
end,
|
||||||
order = 31
|
order = 31
|
||||||
}
|
}
|
||||||
--[[
|
|
||||||
opts["hideBlizz"] = {
|
opts["hideBlizz"] = {
|
||||||
type = "toggle",
|
type = "toggle",
|
||||||
name = L["Hide Blizzard Frame"],
|
name = L["Hide Blizzard Frame"],
|
||||||
desc = L["Hides Blizzard Rune frame and disables all events related to it"],
|
desc = L["Hides Blizzard frame and disables all events related to it.\n\nNOTE: Blizzard attaches this UI to the player's unitframe, so if you have that hidden in PlayerHealth, then this won't do anything."],
|
||||||
get = function()
|
get = function()
|
||||||
return self.moduleSettings.hideBlizz
|
return self.moduleSettings.hideBlizz
|
||||||
end,
|
end,
|
||||||
@ -110,7 +110,7 @@ function Totems.prototype:GetOptions()
|
|||||||
end,
|
end,
|
||||||
order = 32
|
order = 32
|
||||||
}
|
}
|
||||||
--]]
|
|
||||||
opts["displayMode"] = {
|
opts["displayMode"] = {
|
||||||
type = 'select',
|
type = 'select',
|
||||||
name = L["Totem orientation"],
|
name = L["Totem orientation"],
|
||||||
@ -193,7 +193,7 @@ function Totems.prototype:GetDefaultSettings()
|
|||||||
defaults["totemFontSize"] = 20
|
defaults["totemFontSize"] = 20
|
||||||
defaults["totemMode"] = "Graphical"
|
defaults["totemMode"] = "Graphical"
|
||||||
defaults["usesDogTagStrings"] = false
|
defaults["usesDogTagStrings"] = false
|
||||||
defaults["hideBlizz"] = true
|
defaults["hideBlizz"] = IceHUD.CanHookDestroyTotem
|
||||||
defaults["alwaysFullAlpha"] = false
|
defaults["alwaysFullAlpha"] = false
|
||||||
defaults["displayMode"] = "Horizontal"
|
defaults["displayMode"] = "Horizontal"
|
||||||
defaults["cooldownMode"] = "Cooldown"
|
defaults["cooldownMode"] = "Cooldown"
|
||||||
|
@ -1,5 +1,70 @@
|
|||||||
# Changelog
|
# Changelog
|
||||||
|
|
||||||
|
v1.14.22:
|
||||||
|
|
||||||
|
- Fixed reported issue with a Lua error on Wrath Classic clients. https://www.wowace.com/projects/ice-hud/issues/344
|
||||||
|
- Fixed Vigor module not working when riding Grotto Netherwing Drake (and theoretically all future Dragonriding mount types).
|
||||||
|
|
||||||
|
v1.14.21:
|
||||||
|
|
||||||
|
- Increased maximum scale/zoom to 400%, by request.
|
||||||
|
- Fixed TargetCC/FocusCC modules on Wrath Classic.
|
||||||
|
- Fixed disabled Buff/Debuff Watchers showing a static gray bar when set to When Missing or Always display modes.
|
||||||
|
- Fixed Buff/Debuff Watchers showing an empty bar when set to Missing mode. If the background was disabled, this looked like just a floating spell icon.
|
||||||
|
- Fixed spell icons sometimes not showing up for custom bars until the tracked spell had been cast once.
|
||||||
|
|
||||||
|
v1.14.20:
|
||||||
|
|
||||||
|
- Added Winding Slitherdrake as recognized for the Dragonriding Vigor module
|
||||||
|
|
||||||
|
v1.14.19:
|
||||||
|
|
||||||
|
- Updated TOCs for 10.1.0
|
||||||
|
- Added addon icon for 10.1.0 clients
|
||||||
|
- Fixed Dragonriding Vigor charges not showing up in 10.1.0
|
||||||
|
- Fixed Vigor not always updating correctly when loading into the game or a new zone
|
||||||
|
|
||||||
|
v1.14.18:
|
||||||
|
|
||||||
|
- Fixed Runic Power showing on a scale of 0-1000+ instead of 0-100+ with DogTags off
|
||||||
|
- Added option (enabled by default) to hide mod during cataloging.
|
||||||
|
- Fixed "Hide Blizzard Buffs" option on PlayerInfo causing errors and "?" icons when toggling off.
|
||||||
|
- Also hide Debuff frame if it exists (Dragonflight+) when enabling "Hide Blizzard Buffs" in the PlayerInfo module.
|
||||||
|
|
||||||
|
v1.14.17:
|
||||||
|
|
||||||
|
- Updated TOCs for 10.0.7
|
||||||
|
|
||||||
|
v1.14.16:
|
||||||
|
|
||||||
|
- Exposed the option in the Totems module to hide the Blizzard Totems frame or not, and changed the default value to not hide when on a version of the game that doesn't support right-clicking to destroy totems (any version after Wrath). This enables using the default Totems frame to cancel totems early.
|
||||||
|
- Fixed a reported error when playing Darkmoon Faire games.
|
||||||
|
- Added a few more Polymorph ranks to TargetCC for Classic. I'm sure there are more missing.
|
||||||
|
|
||||||
|
v1.14.15:
|
||||||
|
|
||||||
|
- Updated TOCs for 10.0.5
|
||||||
|
|
||||||
|
v1.14.14:
|
||||||
|
|
||||||
|
- Fixed PlayerAlternatePower bar showing up when it shouldn't have, such as when casting Power Word: Shield before ever having done anything to trigger a game-level "alternate power" event, such as mounting a Dragonriding mount.
|
||||||
|
|
||||||
|
v1.14.13:
|
||||||
|
|
||||||
|
- Fixed Vigor module hiding default Climbing, Film, etc. UIs. (wowace ticket #336)
|
||||||
|
|
||||||
|
v1.14.12:
|
||||||
|
|
||||||
|
- Added a module for showing Dragonriding Vigor points.
|
||||||
|
|
||||||
|
v1.14.11:
|
||||||
|
|
||||||
|
- Packaged a new version of LibDogTag-Unit to fix the Guild roster resetting its scroll position every 20 seconds.
|
||||||
|
|
||||||
|
v1.14.10:
|
||||||
|
|
||||||
|
- Fix an error in TargetTargetHealth/Mana and CustomHealth when Low Threshold Color was checked and Scale by Health % was un-checked.
|
||||||
|
|
||||||
v1.14.9:
|
v1.14.9:
|
||||||
|
|
||||||
- Fix Low Threshold to be usable even when Color By Health/Mana % is disabled. (ticket #334)
|
- Fix Low Threshold to be usable even when Color By Health/Mana % is disabled. (ticket #334)
|
||||||
|
Reference in New Issue
Block a user