Commit Graph

32 Commits

Author SHA1 Message Date
844fcfad26 v1.3.3-Release
- interface version up to 3.0! hooray new stuff.
- mod version bumped to 1.3.3 for all the new stuff and 3.0 client compatibility
- made the threat module wow 3.0-compatible (these changes do not branch based on interface version due to the removal of lots of libs...there's no goin' back now!)
- fixed text display on threat module to actually show threat % as intended
- extracted MathRound function to make it accessible to all modules instead of being embedded within TargetHealth
- added a few more user-submitted bar textures
- removed LibDruidMana and fixed up DruidMana module to work with the new UnitPower API
2008-10-14 05:05:58 +00:00
a20f01cbde - made TargetHealth and TargetMana extensible so that new unit bars can be made from them easily
- added TargetTargetHealth and TargetTargetMana (idea and some code borrowed from Dark Imakuni at http://www.wowinterface.com/downloads/info10699-IceHUD-TargetofTarget.html )
2008-09-28 04:05:03 +00:00
3dc2f7f80f - added a configuration mode to show all bars temporarily so they can be placed
- changed how frames are shown and hidden so we don't call show/hide unnecessarily
- widened the min/max offset numbers to allow greater placement flexibility
2008-04-17 02:38:54 +00:00
55028c88fb - updated to support LibDogTag-3.0
- on first run, forced reset all custom DogTags to the module default since some of the old default tags no longer work
2008-04-03 07:10:30 +00:00
571bfeacb9 ICE-7
- added LibMobHealth-4.0 to externals/embeds so people without other ace mods get estimated health values properly
- added an option to allow shortening health values or not (1100 => 1.1k) for non-dogtag people
2008-02-17 21:57:10 +00:00
5bf246f527 ICE-8 - made default dogtag for fractional health into CurHP:Round/MaxHP:Round since FractionalHP liked to show decimals and wouldn't :Round
- expanded raid icon placement ranges to allow more flexibility
2008-02-17 07:28:48 +00:00
3c61a67b6a - added icon to config for purtiness
- made player icons and raid icons fade according to bar visibility and added a config option to make them always locked to 100%
ICE-5
2008-02-15 05:26:03 +00:00
8dcfdf1704 - disabled "draw raid icon on top" option if "show raid icon" is disabled 2008-02-10 22:55:31 +00:00
af915b54b2 - re-enabled DogTag after the stack overflow fix
- changed to registering FontStrings on the parent class instead of Evaluate'ing each child every Update
2008-02-10 04:23:23 +00:00
3e81b0b11b - temporarily removing DogTag code so that Pitbull and IceHUD can play together in harmony until DogTag is fixed 2008-02-09 03:24:25 +00:00
7965b83468 - added configurable raid icons to the target health bar 2008-02-08 02:58:26 +00:00
37c253c98d - removed dependency on LibDogTag-2.0 by request. DogTag formatting is available if DogTag is present but IceHUD will use the old formatting otherwise 2008-01-22 02:04:26 +00:00
0ed70570e8 - blind commit to change the default colors for health/power for the player and target to be based on health/power amounts since the bars scale color by default 2008-01-21 06:02:10 +00:00
9b27f345ec - converted upper/lower text on most bars to use LibDogTag formatting for greater user control
- added Deformat library references in embeds.xml
2008-01-21 03:02:51 +00:00
ced858b06a - bump toc
- added the ability to scale most health/power bars by the amount they're filled up with a customizable max/min color (health can go green to red, for example)
- updated from SharedMedia-1.0 to LibSharedMedia-2.0
2008-01-19 01:26:18 +00:00
f63072e40c Version 0.9
- New round bar texture
- Standalone druid mana bar
- Lots of stuff I can't remember
2007-04-16 16:58:00 +00:00
7740ef9f74 Version 0.8
- 2.0 compatible
- Removed bunch of unused libs (recommended to delete your /libs folder before updating)
- Added a restriction to open configuration settings only out of combat
- TargetInfo module optimized (no longer eats your memory and babies when changing options)
- Shows up to 40 buffs/debuffs, ability to filter buffs (never/in combat/always)
- No longer uses SpellStatus lib (new events do everything worth doing)
- New module TargetCast, basically does what Blizzard target frame cast bar does
- Removed module TimerBar (it was next to useless)
- Brackets around bar texts now toggleable
- Some misc. bug fixes (eg. colors now change properly when a duel starts)
2006-12-04 15:58:07 +00:00
e949b5b350 Misc fixed and a preview for new texture (check 'Bar' type) 2006-10-16 13:16:56 +00:00
fdbb8843ee Version 0.7
- Added an option to change the bar colors
- Using scheduled events now instead of Metrognome
- Some small bug fixes
2006-09-24 14:41:55 +00:00
7f1e24e779 TargetHealth bugfixes 2006-09-03 12:41:48 +00:00
b8956a45fe Version 0.6
- Improved TargetInfo and ToT module
- RoundBar texture looks better than ever
- PlayerHealth and TargetHealth modules have an option to turn off Blizzard default frames
- Fixed MH3 rounding bug
2006-09-02 20:20:01 +00:00
6a143549dd Fixed the MobHealth3 support I broke 2006-08-26 17:11:34 +00:00
f8e221b3fc Added rounding for MobHealth3 numbers 2006-08-26 14:13:32 +00:00
439b3fecec Bugfixes & improved RoundBar texture 2006-08-26 13:50:55 +00:00
212aa3c9f8 - Even more configuration options
- SpellStatus lib for spell casting (shows rank now too)
2006-08-13 15:39:30 +00:00
f92e1fffd6 Removed a MH2 relic 2006-08-10 20:43:06 +00:00
5d31c65650 Changed support from MobHealth2 to MobHealth3 2006-08-08 14:49:52 +00:00
3478238114 Added names for "main" frames 2006-07-31 17:07:52 +00:00
aead721cb5 Disabled MobHealth2 support as default (enable from TargetHealth settings) 2006-07-29 13:43:07 +00:00
3c122b0802 - Added MobHealth2 support
- Added check if ToFu is enabled for TimerBar
2006-07-29 07:43:52 +00:00
0106530c98 Version 0.2
- Added basic pet support
- Added configuration (via both console and Dewdrop)
- Fixed indexing problem with non-English clients
2006-07-21 09:11:03 +00:00
772fe5a179 Moved version 0.11 to SVN 2006-07-17 13:47:18 +00:00