8e6230aa7a
- fixed a custom bar bug for users with rock + fubar that tried to use the right-click cascading menu to configure things
2009-09-03 00:48:54 +00:00
7e3b2dba33
nemes: add PetInfo module
2009-08-15 12:36:36 +00:00
cfebb9f5af
- maybe fix some vehicle issues in ulduar
2009-08-12 07:26:34 +00:00
208dda34d5
- bumped toc to 3.2
2009-08-04 20:03:45 +00:00
10ac30ccf1
Merge 429-430 back into PlayerHealth. Sry.
2009-07-27 17:35:57 +00:00
49a3d2daae
Hopefully fixed issues with Party Frames being shown when Pitbull and other Unit Frame addons are present
2009-07-27 15:52:52 +00:00
d104fcfb21
- updated every other reference to a bar's texture to use the accessor method instead. this allows overridden textures to work globally
2009-07-27 05:48:12 +00:00
e785a1e1ca
- fixed custom textures not applying to "low threshold" or "cast lag indicator" sections of various modules
2009-07-27 05:31:38 +00:00
6cd45c0767
Fixed issues with Party Frame reappearing and not being properly updated when the party composition, leader or member's order changed (both in/out of combat).
2009-07-26 14:22:06 +00:00
f850a20a24
- fixed an error when entering configuration mode with a custom counter set to graphical mode
2009-07-26 04:44:35 +00:00
eb80363e54
- changed custom module pruning iteration to run from #elements to 1 instead so that table.remove doesn't screw itself
2009-07-25 04:56:32 +00:00
33aa08552d
- fixed custom bars throwing all sorts of errors when creating/changing profiles with them active
2009-07-25 04:47:02 +00:00
2835f2d2f8
- made the GetDifficultyColor change slightly more backward-compatible
2009-07-18 05:48:42 +00:00
759c49e908
- removed entering/exiting vehicle events since we really only care about entered/exited
...
- made sure to check that the unit who entered/exited a vehicle was actually the player before swapping out units. this was causing the player's health/mana/casting bars to go crazy in battlegrounds and anywhere that people were getting in and out of vehicles around the player
2009-07-18 05:38:05 +00:00
19f6814508
- fixed the pet/vehicle cast bar not being hidden when hiding the "blizzard cast bar" via the player cast module
2009-07-18 05:09:44 +00:00
53fc7b4878
- changed GetDifficultyColor to GetQuestDifficultyColor. looks like this function was deprecated a while ago, but was removed in 3.2
2009-07-18 04:49:46 +00:00
727e65dbdf
- fixed the "hide blizzard buff frame" checkbox not hiding temporary enchants (weapon buffs)
2009-07-18 04:47:47 +00:00
8adf645889
Added an option to PlayerHealth, to disable party frame even when not in raid.
2009-07-08 14:53:24 +00:00
45af8a7171
- added user-submitted totems module based on the runes module
2009-07-08 03:24:05 +00:00
9e00802862
- added a focus threat module by request
2009-07-08 03:18:04 +00:00
7fc7a37e56
- increased maximum horizontal text offsets for all bars
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- added 'force justify text' options to the player cast bar like most other bars already had
2009-07-08 02:57:43 +00:00
50dcfb6a8c
bug http://www.wowace.com/projects/ice-hud/tickets/18-use-new-vehicle-api-to-switch-player-bar-to-vehicle/
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- added support to player health, mana, and cast bars to change which unit they are monitoring to be the vehicle when the player enters one
2009-07-08 02:48:30 +00:00
b9c9182c27
- made custom bars and counters not be case-sensitive in their spells-to-be-tracked
2009-07-08 02:05:50 +00:00
4fd6ad752b
Added option to activate both Alpha and Cooldown to DK runes
2009-07-08 01:55:26 +00:00
4c3d5e14f0
- made sure that the target cast bar properly calls up to its super when targets are changed. this makes sure that the internal "i has a target" variable is updated and the alpha settings are then respected as they should be ("ooc and target" takes precedence over "ooc and not full")
2009-05-12 04:09:31 +00:00
045f492742
- made tooltips on the custom bar/counter/cooldown bar more helpful
2009-05-11 23:56:45 +00:00
b5e74124b1
bug http://www.wowace.com/projects/ice-hud/tickets/20-alt-tabbing-to-windows-mode-breaks-bars-in-osx/
...
- re-converted ArcHUD textures to blp using a tool that produces more reliable results
2009-05-11 23:51:10 +00:00
c77c458155
bug http://www.wowace.com/projects/ice-hud/tickets/19-entry-on-blizzard-addon-options/ -
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19 - Entry on Blizzard addon options
- added an entry to the default interface/addon options panel which opens IceHUD's configuration
2009-05-10 22:43:45 +00:00
bbecc1524c
- added user-submitted custom cooldown tracker module. thanks regmellon!
2009-05-08 04:12:26 +00:00
790785ef39
- really fix the FangRune preset
2009-05-03 17:38:02 +00:00
cecc73e74e
- re-added missing FangRune bar texture
2009-05-02 03:32:07 +00:00
a1fd911a54
- added buff timer configuration modes to the custom bar
2009-04-26 01:32:34 +00:00
7a2204d33c
- added a rough version of tracking weapon buffs to the player info module
2009-04-26 00:39:28 +00:00
b9c81c88f6
- added a 'display when empty' option to the custom bar that will make it still draw even if the specified buff/debuff is not present
2009-04-26 00:36:35 +00:00
cb39226f0e
- removed some very old settings migration code that was causing problems for new users. this was added a very long time ago to facilitate the move from account-based settings to profile-based settings which should be completely unnecessary now
2009-04-26 00:20:02 +00:00
857f2388ee
- added an option to allow modules to hide the animation options in the configuration panel
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- made SnD hide the animation options so that people can't break the bar by enabling animation
2009-04-25 23:20:00 +00:00
b4fe009e8e
- added ability to specify a different texture on individual bars than the global one chosen on the main bar configuration panel
2009-04-21 05:00:14 +00:00
8b61b36398
- added more reminders that you have to press Enter after typing strings into various configuration panels before they will save
2009-04-21 04:45:20 +00:00
1d85d5478c
- added support for the PlayerInfo module to hide the default buff frame
2009-04-21 00:09:04 +00:00
b356f404c7
- added support for mh/oh weapon enchants to the custom counter module
2009-04-20 14:46:27 +00:00
1a2238995d
- added the ability to track mh/oh weapon buff durations with the custom bar
2009-04-20 14:39:11 +00:00
9429f5add8
- if a module is set to always be at 100% alpha, make sure the internal 'alpha' variable is set to 1 or else any custom color's alpha will override it
2009-04-20 14:13:03 +00:00
aaf2ea5dfb
- added a ToT cast bar (disabled by default)
2009-04-20 00:25:07 +00:00
8163579b78
- added a couple of reminders to press [enter] after typing into text boxes in the custom bar/counter configuration screens
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- fixed a bug causing rune cooldowns to not reset when the player died/res'd if the module was in alpha mode
2009-04-19 21:30:33 +00:00
65fe2434d8
- fixed display of buffs on the player not cast by the player for custom bars
2009-04-19 06:06:40 +00:00
0a0a816701
- more minor cleanups before tagging a new release version
2009-04-19 00:49:33 +00:00
9a8d5317c9
- cleaned up some code from my fights with SetTexCoord/nan
2009-04-19 00:33:01 +00:00
368579ec04
- NaN-safe'd IceHUD's Clamp function to finally put the kibosh on any SetTexCoord errors
2009-04-19 00:02:52 +00:00
10af4566d6
- added tons of divide-by-zero protection all over the place
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- general cleanup of values passed to UpdateBar
2009-04-18 21:07:42 +00:00
f11192bfd1
- fix for a bug causing the runic power bar to sometimes not update if the player spent all of his remaining runic power at once (like hitting death coil with 40 runic power left)
2009-04-18 07:18:28 +00:00