Commit Graph

460 Commits

Author SHA1 Message Date
97db5aeb5e - added ArcHUD clickable area fixes to the target health bar as well 2010-04-10 21:27:06 +00:00
d438d97e13 - fixed the player's clickable area when using the ArcHUD texture to be on the outside edge of the bar instead of the inside 2010-04-05 05:22:34 +00:00
a5f1ee8df3 - added oft-requested combo points bar 2010-04-05 03:49:48 +00:00
6d1ca7f55e - user-submitted change care of JX:
Added mechanism to provide common throttled updates to all bars, even those that are hidden.
Added "Display when ready" option to Custom Cooldown bar to replace "Display when empty" toggle.
Modified Custom Cooldown bar to use common throttled updates. This should be rolled out to all bars eventually.
Tidied up display of spell icons in Custom Cooldown bar. There was a problem with the appropriate aura icon not being loaded correctly until the spell had fired.
2010-04-05 02:11:46 +00:00
e3f8fb3a49 - made sure to unregister OnUpdate in custom bars and cd bars after the bar is hidden
- added the spell icon functionality from the custom bar to the custom cd bar
2010-04-01 20:37:33 +00:00
c9743fa003 - made sure to set the custom bar's buff icon to draw on top of the bar
- fixed the custom bar to call up to the super's version of TargetChanged so that the internal "i has a target" property is kept updated
- made custom bar weapon buffs display an appropriate icon
2010-04-01 19:28:11 +00:00
48f1ccfe95 - fixed the non-interruptible check to work for the target cast bar's TargetChanged event
- fixed :Redraw from causing a cast bar to draw gray and stop updating (could happen if spell interruptibility changed mid-cast)
2010-04-01 16:04:45 +00:00
9d387b5f36 - fixed bug introduced in r485 that prevented the target cast bar from showing up when changing targets while the target is casting 2010-04-01 15:35:28 +00:00
046c363664 - added an optional icon to be displayed alongside a custom bar that shows what spell the bar is tracking. default is off 2010-03-31 18:50:54 +00:00
ca4107446e - minor cleanup of the animation/scale-setting code to avoid duplicating chunks of code 2010-03-31 16:31:38 +00:00
87cf1d74c6 - integrated a user-submitted cleanup of how we were managing bar texture clipping after 3.3.3's mess. this binds the texture to the frame and calls SetHeight on the frame instead of the texture as well as unifies the "reverse direction" behavior a bit 2010-03-30 23:35:49 +00:00
014fc5fa18 - added protection against giving a custom bar/cooldown/counter an empty name causing it to disappear from the options list 2010-03-30 23:34:09 +00:00
149dfdb305 - added theoretically-functional feature to display a different cast bar color (red by default) if a target's spell is non-interruptible. took implementation from blizzard frames (including mid-cast event hook) but largely untested. enabled by default. 2010-03-29 06:13:51 +00:00
834e483700 - made "Reverse direction" option be grayed out if the bar is disabled 2010-03-29 06:11:13 +00:00
792de0eeab - added "maximum duration" feature to cooldown bars by request 2010-03-28 13:47:40 +00:00
5268134748 - fixed a bug i caused in a user-submitted feature 2010-03-26 04:40:53 +00:00
aeb3ed2026 - added some code to hide a bar if its height would have been set to 0. not sure why, but GlowArc and HiBar are having issues with zero-height bars, so this seems to fix it without needing to figure out what's up with the texture 2010-03-25 19:55:29 +00:00
fbdfbcd77f - added user-submitted "max duration" functionality to custom bars such that they can always be a fixed time period 2010-03-25 18:10:16 +00:00
b92f6bd5b3 - fixed a couple of issues that could cause the SnD bar to display incorrectly 2010-03-25 17:49:17 +00:00
d7891520f6 - fixed an issue causing a weird shadow to appear on the player health bar without LibCommHeal-4.0 installed 2010-03-25 17:26:36 +00:00
58c631badb - made sure to set the default height on the slice'n'dice bar to 0 to make sure it doesn't go crazy 2010-03-25 17:19:38 +00:00
608b772790 - fixed the 'bar visible' checkbox to work again 2010-03-25 17:03:29 +00:00
a726d5c03f - fixed a bug with the incoming heal bar being disabled and causing an oversized green bar to appear 2010-03-25 06:30:25 +00:00
9878d7d69d - fixed typo in SunderCount causing it to not work 2010-03-25 05:13:40 +00:00
e7b25bbe6d - fixed totems to work with 3.3.3 2010-03-25 04:22:49 +00:00
06daebe0fd - MAJOR thanks to Shefki for finding and fixing most of the 3.3.3 issues!
- fixed runes module
- fixed a few other minor issues
2010-03-25 04:15:22 +00:00
415e4428a4 Fix textures on count modules. 2010-03-25 01:04:47 +00:00
38d3b17ec2 Fix an error when changing the color of a CustomCD Bar. 2010-03-25 01:00:30 +00:00
f303d7ee75 Fix an error when trying to change the color of a custom bar. 2010-03-25 00:58:38 +00:00
165726c135 Fix for druids logging in with a messed up ticker bar when predictedPower is turned off. 2010-03-24 23:56:17 +00:00
4cb3f59ff2 Fix for removal of SetTexCoordModifiesRect in 3.3.3. 2010-03-24 23:54:14 +00:00
ff8f7f335a - super temporary hack to get IceHUD back into a working state. this forces all users to use the RivetBar preset since straight vertical bars are the only things that work right now. a future update will fix the problem for real 2010-03-24 01:49:52 +00:00
33cf05d534 - hopefully fix a bug where the cast bar could sometimes try to access nil 2010-03-17 16:40:59 +00:00
43fbe08fcd - user-submitted modification to last user-submitted threat fixes 2010-03-15 02:01:30 +00:00
815a866593 - added user-submitted modifications to the threat bar so that mirror image and fade will display the threat the player will have when they wear off. this is largely untested by me 2010-03-14 22:06:20 +00:00
d11369b3d5 - added user-submitted "reverse direction" option that lets bars fill top to bottom instead of bottom to top
- added user-submitted horizontal position slider to lacerate count module
2010-02-28 19:58:25 +00:00
74ee3a5a05 - added vertical offset option to the mirror bar handler 2010-02-03 14:28:12 +00:00
f1dc7d73d0 - close the config window if the user tries to open it when it's already open (http://www.wowace.com/addons/ice-hud/tickets/33-toggle-ice-hud-on-and-off/) 2010-01-18 20:35:15 +00:00
7e82f6d88a - added user-submitted PlayerCC and Target/PlayerInvuln classes
- added user-submitted root and silence groups to the CC modules
- filled out CC list a bit more with user-submitted spell id's
2010-01-11 01:10:50 +00:00
a324728b01 - Added support for CUSTOM_CLASS_COLORS (ticket #26) 2009-12-27 01:19:31 +00:00
1179e6b27f - added Entangling Roots and Intimidating Shout to the CC list 2009-12-08 22:51:29 +00:00
b54029f77b - updated interface version to 3.3 2009-12-08 16:56:21 +00:00
5a2ebacd3e - replaced libhealcomm-3 support with libhealcomm-4 support 2009-11-14 04:47:03 +00:00
2ac8d4d246 - updated the incoming heal bar to use the correct color 2009-10-17 02:29:41 +00:00
e824ce4857 - potential fix for user-reported runes error 2009-10-16 14:35:50 +00:00
c3c55c89fc - the player's cast bar can now optionally change color whenever the target goes out of range. this is currently enabled by default 2009-09-29 04:09:23 +00:00
1bd7976c5a - added support for custom bars to track by substring instead of an exact match 2009-09-27 22:10:37 +00:00
a5b9045830 - potential fix for user-submitted totem bug: http://www.wowace.com/addons/ice-hud/tickets/29-error-when-dismissing-totems/ 2009-09-09 01:31:02 +00:00
f9f9071556 - changed the vertical position extents to 600 instead of 300 by request 2009-09-04 14:26:07 +00:00
998a1ef3eb bug http://www.wowace.com/addons/ice-hud/tickets/28-add-hex-to-target-cc-module/ - added Hex to the CC list as an incapacitate effect 2009-09-04 05:53:58 +00:00