863e150a34
- added generic custom health and mana bars so that users can monitor any unit they want complete with click-targeting/-casting
2010-07-26 03:13:03 +00:00
f1ce0700e3
- switched UnitMana* calls to UnitPower* calls as that seems to be the replacement Blizzard is using in cataclysm
2010-07-02 16:23:35 +00:00
a5f1ee8df3
- added oft-requested combo points bar
2010-04-05 03:49:48 +00:00
ca4107446e
- minor cleanup of the animation/scale-setting code to avoid duplicating chunks of code
2010-03-31 16:31:38 +00:00
4cb3f59ff2
Fix for removal of SetTexCoordModifiesRect in 3.3.3.
2010-03-24 23:54:14 +00:00
e785a1e1ca
- fixed custom textures not applying to "low threshold" or "cast lag indicator" sections of various modules
2009-07-27 05:31:38 +00:00
0a0a816701
- more minor cleanups before tagging a new release version
2009-04-19 00:49:33 +00:00
10af4566d6
- added tons of divide-by-zero protection all over the place
...
- general cleanup of values passed to UpdateBar
2009-04-18 21:07:42 +00:00
8605f8de89
bug http://www.wowace.com/projects/ice-hud/tickets/13-low-health-colour/ - Low Health Colour
...
- added user-submitted ability to color a bar based on the low threshold. if it's above the threshold, the bar is max health/mana color, below the threshold is min health/mana color
- added a toggle to allow specifying whether or not to flash a bar when it falls below the low threshold
2009-03-01 17:42:27 +00:00
429fa4858e
- added a configurable RunicPower color to the player, target, and tot mana bars
...
- made runic power behave like energy and rage for the "low threshold" flashing behavior
2009-02-26 03:57:33 +00:00
2dba044681
- properly set flash frame bar width
2009-02-26 01:10:38 +00:00
36bde7ef00
- fixed a bug with the low health flashing frame if alphas are set to 0
2008-04-18 14:35:47 +00:00
27f4e7c889
- added an intermediate color to health/mana blending values so health goes green => yellow => red instead of brown in the middle
2008-02-07 21:01:48 +00:00
3c46dfcadf
- removed some local vars from the Update function to attempt to curb some hemorrhaging memory
2008-01-22 03:58:11 +00:00
ced858b06a
- bump toc
...
- added the ability to scale most health/power bars by the amount they're filled up with a customizable max/min color (health can go green to red, for example)
- updated from SharedMedia-1.0 to LibSharedMedia-2.0
2008-01-19 01:26:18 +00:00
e949b5b350
Misc fixed and a preview for new texture (check 'Bar' type)
2006-10-16 13:16:56 +00:00
3e3b862c5d
Changed frame stratas back to where they should have been all the time
2006-10-03 20:15:13 +00:00
203a0b7232
Unit bars now have an option to pulse on set threshold
2006-10-03 20:02:00 +00:00
fdbb8843ee
Version 0.7
...
- Added an option to change the bar colors
- Using scheduled events now instead of Metrognome
- Some small bug fixes
2006-09-24 14:41:55 +00:00
b8956a45fe
Version 0.6
...
- Improved TargetInfo and ToT module
- RoundBar texture looks better than ever
- PlayerHealth and TargetHealth modules have an option to turn off Blizzard default frames
- Fixed MH3 rounding bug
2006-09-02 20:20:01 +00:00
0106530c98
Version 0.2
...
- Added basic pet support
- Added configuration (via both console and Dewdrop)
- Fixed indexing problem with non-English clients
2006-07-21 09:11:03 +00:00
772fe5a179
Moved version 0.11 to SVN
2006-07-17 13:47:18 +00:00