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30 Commits
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0d146ab10f
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@ -519,9 +519,9 @@ function IceCastBar.prototype:SpellCastDelayed(event, unit, castGuid, spellId)
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end
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function IceCastBar.prototype:SpellCastSucceeded(event, castGuid, spellId)
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function IceCastBar.prototype:SpellCastSucceeded(event, unit, castGuid, spellId)
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if (unit ~= self.unit) then return end
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--IceHUD:Debug("SpellCastSucceeded", unit, spell, rank)
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--IceHUD:Debug("SpellCastSucceeded", unit, castGuid, spellId)
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-- never show on channeled (why on earth does this event even fire when channeling starts?)
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if (self.action == IceCastBar.Actions.Channel) then
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@ -533,6 +533,8 @@ function IceCastBar.prototype:SpellCastSucceeded(event, castGuid, spellId)
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return
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end
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local spell = GetSpellInfo(spellId)
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-- show after normal successfull cast
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if (self.action == IceCastBar.Actions.Cast) then
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self:StartBar(IceCastBar.Actions.Success, spell.. self:GetShortRank(rank))
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11
IceCore.lua
11
IceCore.lua
@ -94,6 +94,7 @@ function IceCore.prototype:SetupDefaults()
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bHideDuringPetBattles = true,
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bHideInBarberShop = true,
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bHideDuringShellGame = true,
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},
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global = {
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lastRunVersion = 0,
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@ -254,6 +255,7 @@ function IceCore.prototype:Enable(userToggle)
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self.IceHUDFrame:RegisterEvent("PET_BATTLE_OVER")
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self.IceHUDFrame:RegisterEvent("BARBER_SHOP_OPEN")
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self.IceHUDFrame:RegisterEvent("BARBER_SHOP_CLOSE")
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self.IceHUDFrame:RegisterEvent("UNIT_AURA")
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self.IceHUDFrame:SetScript("OnEvent", function(self, event, ...)
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if (event == "PET_BATTLE_OPENING_START") then
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if IceHUD.IceCore.settings.bHideDuringPetBattles then
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@ -271,6 +273,15 @@ function IceCore.prototype:Enable(userToggle)
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if IceHUD.IceCore.settings.bHideInBarberShop then
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self:Show()
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end
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elseif (event == "UNIT_AURA") then
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local unit = ...
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if IceHUD.IceCore.settings.bHideDuringShellGame and unit == "player" and IceHUD:HasDebuffs("player", {271571})[1] and UnitInVehicle("player") then
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self:RegisterEvent("UNIT_EXITED_VEHICLE")
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self:Hide()
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end
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elseif (event == "UNIT_EXITED_VEHICLE") then
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self:UnregisterEvent("UNIT_EXITED_VEHICLE")
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self:Show()
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end
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end)
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14
IceHUD.lua
14
IceHUD.lua
@ -437,7 +437,7 @@ end
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do
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local retval = {}
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function IceHUD:HasBuffs(unit, spellIDs)
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function IceHUD:HasBuffs(unit, spellIDs, filter)
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for i=1, #spellIDs do
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retval[i] = false
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end
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@ -445,9 +445,9 @@ do
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local i = 1
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local name, _, texture, applications, _, _, _, _, _, _, auraID
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if IceHUD.WowVer < 80000 then
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name, _, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i)
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name, _, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i, filter)
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else
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name, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i)
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name, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i, filter)
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end
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while name do
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for i=1, #spellIDs do
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@ -459,14 +459,18 @@ do
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i = i + 1
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if IceHUD.WowVer < 80000 then
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name, _, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i)
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name, _, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i, filter)
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else
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name, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i)
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name, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i, filter)
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end
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end
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return retval
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end
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function IceHUD:HasDebuffs(unit, spellIDs, filter)
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return IceHUD:HasBuffs(unit, spellIDs, filter and filter.."|HARMFUL" or "HARMFUL")
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end
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end
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function IceHUD:OnDisable()
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|
@ -1,4 +1,4 @@
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## Interface: 80000
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## Interface: 80100
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## Author: Parnic, originally created by Iceroth
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## Name: IceHUD
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## Title: IceHUD |cff7fff7f-Ace3-|r
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@ -1,4 +1,4 @@
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## Interface: 80000
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## Interface: 80100
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## Title: IceHUD |cff7fff7f-Options-|r
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## Author: Parnic
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## Version: @project-version@
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|
@ -398,6 +398,23 @@ Blizzard added a "Personal Resource Display" feature in the 7.0 game client. You
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end,
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order = 35,
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},
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bHideDuringShellGame = {
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type = 'toggle',
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name = L["Hide during shell game"],
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desc = L["This will hide the entire mod when playing the BfA Tortollan shell game world quest."],
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width = 'double',
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get = function()
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return IceHUD.IceCore.settings.bHideDuringShellGame
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end,
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set = function(info, value)
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IceHUD.IceCore.settings.bHideDuringShellGame = value
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if not value then
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IceHUD.IceCore.IceHUDFrame:Show()
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end
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end,
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order = 36,
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},
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}
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},
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|
@ -1,3 +1,30 @@
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v1.11.8:
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- Updated TOC to 8.1
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v1.11.7:
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- Fixed Warlock shard numeric formatting incorrectly in non-Destruction specs.
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- Possibly fixed reported bug with Brewmaster Monks' Stagger bars.
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- Added several spells to be tracked in the CC modules.
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v1.11.6:
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- Only show placeholder icon on custom bars when in configuration mode (fixes placeholder icon showing up for abilities the player hasn't enabled yet, like Survival Hunter's Bombs).
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- Fixed Custom Cooldown bars not displaying properly when both "ignore range" and "only show with target" were checked.
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v1.11.5:
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- Added Rogue's Between the Eyes stun to the CC stun bar list.
|
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- Added option (enabled by default) to hide mod during shell games.
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- Packaged new LibDogTag-Unit to fix hostile NPC class names displaying in all caps.
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v1.11.4:
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- Fixed cast lag indicator updating randomly mid-cast.
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v1.11.3:
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- Balance druids with Nature's Wrath now treat 50-100 astral power as full for alpha purposes (so the bar will fade to "out of combat" levels when resting around 50%).
|
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- Fixed the GCD and player castbar lag indicator to show up again.
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- Fixed a longstanding bug where the castbar lag indicator would sometimes be the size of the full bar if the mod never received the client-side "started casting" notification.
|
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- Improved reliability of castbar lag indicator. Blizzard doesn't offer the necessary events to display this with 100% certainty.
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- Fixed an error caused by the Runes module when toggling "Hide Blizzard Frame" off.
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v1.11.2:
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- Fixed Stagger bar to work in 8.0
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- Fixed DK Runes in graphical mode not always correctly showing runes on cooldown (curse ticket 238, thanks ithorazei!)
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@ -4,7 +4,6 @@ local CastBar = IceCore_CreateClass(IceCastBar)
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local IceHUD = _G.IceHUD
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CastBar.prototype.spellCastSent = nil
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CastBar.prototype.sentSpell = nil
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-- Constructor --
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function CastBar.prototype:init()
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@ -394,7 +393,9 @@ end
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function CastBar.prototype:CreateLagBar()
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self.lagBar = self:BarFactory(self.lagBar, "LOW", "OVERLAY")
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if self.lagBar == nil then
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self.lagBar = self:BarFactory(self.lagBar, "LOW", "OVERLAY")
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end
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local r, g, b = self:GetColor("CastLag")
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if (self.settings.backgroundToggle) then
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@ -407,14 +408,13 @@ end
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-- OVERRIDE
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function CastBar.prototype:SpellCastSent(event, unit, castGuid, spellId)
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CastBar.super.prototype.SpellCastSent(self, event, unit, castGuid, spellId)
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function CastBar.prototype:SpellCastSent(event, unit, target, castGuid, spellId)
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CastBar.super.prototype.SpellCastSent(self, event, unit, target, castGuid, spellId)
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if (unit ~= self.unit) then return end
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if IceHUD.WowVer < 70000 then
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self.spellCastSent = GetTime()
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end
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self.sentSpell = castGuid
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end
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-- OVERRIDE
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@ -428,30 +428,14 @@ end
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-- OVERRIDE
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function CastBar.prototype:SpellCastStart(event, unit, castGuid, spellId)
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CastBar.super.prototype.SpellCastStart(self, event, unit, castGuid, spellId)
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if (unit ~= self.unit) then return end
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if (unit ~= self.unit or not spellId) then return end
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if not self:IsVisible() or not self.actionDuration then
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return
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end
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if self.sentSpell ~= castGuid then
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self.spellCastSent = nil
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end
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local scale
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if self.unit == "vehicle" then
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scale = 0
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elseif self.useFixedLatency then
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scale = IceHUD:Clamp(self.fixedLatency / self.actionDuration, 0, 1)
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else
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local now = GetTime()
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local lag = now - (self.spellCastSent or now)
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scale = IceHUD:Clamp(lag / self.actionDuration, 0, 1)
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end
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self:SetBarCoord(self.lagBar, scale, true, true)
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self.spellCastSent = nil
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self:UpdateLagBar()
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self.nextLagUpdate = GetTime() + (select(2, GetSpellCooldown(IceHUD.GlobalCoolDown:GetSpellId())) / 2)
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end
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@ -464,20 +448,43 @@ function CastBar.prototype:SpellCastChannelStart(event, unit)
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return
|
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end
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|
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self:UpdateLagBar(self.moduleSettings.reverseChannel)
|
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end
|
||||
|
||||
-- OVERRIDE
|
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function CastBar.prototype:SpellCastSucceeded(event, unit, castGuid, spellId)
|
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CastBar.super.prototype.SpellCastSucceeded(self, event, unit, castGuid, spellId)
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|
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if not self.actionDuration or unit ~= self.unit then
|
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return
|
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end
|
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|
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self:UpdateLagBar()
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self.nextLagUpdate = GetTime() + (select(2, GetSpellCooldown(IceHUD.GlobalCoolDown:GetSpellId())) / 2)
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end
|
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function CastBar.prototype:UpdateLagBar(isChannel)
|
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local now = GetTime()
|
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if self.nextLagUpdate and now <= self.nextLagUpdate then
|
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return
|
||||
end
|
||||
|
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local scale
|
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if self.unit == "vehicle" then
|
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scale = 0
|
||||
elseif self.useFixedLatency then
|
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scale = IceHUD:Clamp(self.fixedLatency / self.actionDuration, 0, 1)
|
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else
|
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local now = GetTime()
|
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local lag = now - (self.spellCastSent or now)
|
||||
scale = IceHUD:Clamp(lag / self.actionDuration, 0, 1)
|
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if lag >= (self.actionDuration / 2) then
|
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scale = 0
|
||||
else
|
||||
scale = IceHUD:Clamp(lag / self.actionDuration, 0, 1)
|
||||
end
|
||||
end
|
||||
|
||||
local top = not self.moduleSettings.reverseChannel
|
||||
|
||||
self:SetBarCoord(self.lagBar, scale, top, true)
|
||||
self:SetBarCoord(self.lagBar, scale, not isChannel, true)
|
||||
|
||||
self.spellCastSent = nil
|
||||
end
|
||||
|
@ -169,8 +169,6 @@ function IceCustomBar.prototype:CreateBar()
|
||||
|
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if not self.barFrame.icon then
|
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self.barFrame.icon = self.masterFrame:CreateTexture(nil, "LOW")
|
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-- default texture so that 'config mode' can work without activating the bar first
|
||||
self.barFrame.icon:SetTexture("Interface\\Icons\\Spell_Frost_Frost")
|
||||
-- this cuts off the border around the buff icon
|
||||
self.barFrame.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
|
||||
self.barFrame.icon:SetDrawLayer("OVERLAY")
|
||||
@ -635,7 +633,7 @@ end
|
||||
-- 'Protected' methods --------------------------------------------------------
|
||||
|
||||
function IceCustomBar.prototype:GetAuraDuration(unitName, buffName)
|
||||
if not unitName or not buffName then
|
||||
if not unitName or not buffName or buffName == "" then
|
||||
return nil
|
||||
end
|
||||
|
||||
@ -776,6 +774,10 @@ function IceCustomBar.prototype:UpdateCustomBar(unit, fromUpdate)
|
||||
end
|
||||
|
||||
if IceHUD.IceCore:IsInConfigMode() or self.moduleSettings.displayAuraIcon then
|
||||
if IceHUD.IceCore:IsInConfigMode() and not self.barFrame.icon:GetTexture() then
|
||||
self.barFrame.icon:SetTexture("Interface\\Icons\\Spell_Frost_Frost")
|
||||
end
|
||||
|
||||
self.barFrame.icon:Show()
|
||||
else
|
||||
self.barFrame.icon:Hide()
|
||||
|
@ -132,8 +132,6 @@ function IceCustomCDBar.prototype:CreateBar()
|
||||
|
||||
if not self.barFrame.icon then
|
||||
self.barFrame.icon = self.masterFrame:CreateTexture(nil, "LOW")
|
||||
-- default texture so that 'config mode' can work without activating the bar first
|
||||
self.barFrame.icon:SetTexture("Interface\\Icons\\Spell_Frost_Frost")
|
||||
-- this cuts off the border around the buff icon
|
||||
self.barFrame.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
|
||||
self.barFrame.icon:SetDrawLayer("OVERLAY")
|
||||
@ -675,6 +673,9 @@ function IceCustomCDBar.prototype:UpdateIcon()
|
||||
end
|
||||
|
||||
if IceHUD.IceCore:IsInConfigMode() or self.moduleSettings.displayAuraIcon then
|
||||
if not self.barFrame.icon:GetTexture() and IceHUD.IceCore:IsInConfigMode() then
|
||||
self.barFrame.icon:SetTexture("Interface\\Icons\\Spell_Frost_Frost")
|
||||
end
|
||||
self.barFrame.icon:Show()
|
||||
else
|
||||
self.barFrame.icon:Hide()
|
||||
@ -694,7 +695,10 @@ function IceCustomCDBar.prototype:UpdateItemUnitInventoryChanged(event, unit)
|
||||
end
|
||||
end
|
||||
|
||||
function IceCustomCDBar.prototype:UpdateCustomBarEvent()
|
||||
function IceCustomCDBar.prototype:UpdateCustomBarEvent(event, unit)
|
||||
if unit ~= self.unit then
|
||||
return
|
||||
end
|
||||
if not self.moduleSettings.cooldownType or self.moduleSettings.cooldownType == COOLDOWN_TYPE_SPELL then
|
||||
self:UpdateCustomBar()
|
||||
end
|
||||
@ -722,6 +726,8 @@ function IceCustomCDBar.prototype:UpdateCustomBar(fromUpdate)
|
||||
else
|
||||
self.cooldownEndTime = remaining + now
|
||||
end
|
||||
|
||||
self:UpdateIcon()
|
||||
end
|
||||
|
||||
if self.cooldownEndTime and self.cooldownEndTime >= now then
|
||||
@ -796,7 +802,9 @@ function IceCustomCDBar.prototype:IsReady()
|
||||
local checkSpell = self:GetSpellNameOrId(self.moduleSettings.cooldownToTrack)
|
||||
|
||||
if (IsUsableSpell(checkSpell)) then
|
||||
if (not self.moduleSettings.bIgnoreRange and SpellHasRange(checkSpell)) or (self.moduleSettings.bOnlyShowWithTarget) then
|
||||
if self.moduleSettings.bIgnoreRange and self.moduleSettings.bOnlyShowWithTarget then
|
||||
is_ready = UnitExists("target") and 1 or nil
|
||||
elseif (not self.moduleSettings.bIgnoreRange and SpellHasRange(checkSpell)) or (self.moduleSettings.bOnlyShowWithTarget) then
|
||||
if (UnitExists("target") and (not SpellHasRange(checkSpell) or IsSpellInRange(checkSpell, "target") == 1))
|
||||
or (not UnitExists("target") and not self.moduleSettings.bOnlyShowWithTarget and IsSpellInRange(checkSpell, "player")) then
|
||||
is_ready = 1
|
||||
|
@ -278,7 +278,6 @@ function IceCustomCounterBar.prototype:CreateFrame()
|
||||
|
||||
if not self.barFrame.icon then
|
||||
self.barFrame.icon = self.masterFrame:CreateTexture(nil, "LOW")
|
||||
self.barFrame.icon:SetTexture(DefaultAuraIcon)
|
||||
self.barFrame.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
|
||||
self.barFrame.icon:SetDrawLayer("OVERLAY")
|
||||
self.barFrame.icon:Hide()
|
||||
@ -306,10 +305,6 @@ function IceCustomCounterBar.prototype:UpdateAuraIcon()
|
||||
local auraIcon, _
|
||||
_, _, auraIcon = GetSpellInfo(self.moduleSettings.auraName)
|
||||
|
||||
if auraIcon == nil then
|
||||
auraIcon = "Interface\\Icons\\Spell_Frost_Frost"
|
||||
end
|
||||
|
||||
self.barFrame.icon:SetTexture(auraIcon)
|
||||
end
|
||||
|
||||
@ -319,6 +314,10 @@ function IceCustomCounterBar.prototype:UpdateCustomCount()
|
||||
local percent = IceHUD:Clamp(1.0 * points / (max > 0 and max or 1), 0, 1)
|
||||
|
||||
if IceHUD.IceCore:IsInConfigMode() then
|
||||
if not self.barFrame.icon:GetTexture() then
|
||||
self.barFrame.icon:SetTexture(DefaultAuraIcon)
|
||||
end
|
||||
|
||||
points = IceStackCounter_GetMaxCount(self)
|
||||
percent = 1
|
||||
self.barFrame.icon:Show()
|
||||
|
@ -20,7 +20,7 @@ function GlobalCoolDown.prototype:Enable(core)
|
||||
self.moduleSettings.inverse = "NORMAL"
|
||||
end
|
||||
|
||||
self:RegisterEvent("UNIT_SPELLCAST_SENT","SpellCastSent")
|
||||
self:RegisterEvent("CURRENT_SPELL_CAST_CHANGED", "SpellCastChanged")
|
||||
|
||||
--self:RegisterEvent("ACTIONBAR_UPDATE_COOLDOWN", "CooldownStateChanged")
|
||||
self:RegisterEvent("UNIT_SPELLCAST_START","CooldownStateChanged")
|
||||
@ -143,28 +143,16 @@ function GlobalCoolDown.prototype:IsFull(scale)
|
||||
return false
|
||||
end
|
||||
|
||||
function GlobalCoolDown.prototype:SpellCastSent(event, unit, spell, bfaCastGUID, bfaSpellId)
|
||||
if IceHUD.WowVer >= 80000 then
|
||||
spell = bfaSpellId
|
||||
end
|
||||
|
||||
if unit ~= "player" or not spell then
|
||||
return
|
||||
end
|
||||
|
||||
function GlobalCoolDown.prototype:SpellCastChanged(event, cancelled)
|
||||
self.spellCastSent = GetTime()
|
||||
end
|
||||
|
||||
function GlobalCoolDown.prototype:SpellCastStop(event, unit, spell, one, two, spellId)
|
||||
if IceHUD.WowVer >= 80000 then
|
||||
spellId = one
|
||||
end
|
||||
|
||||
if unit ~= "player" or not spellId or not self.CurrSpellId or self.CurrSpellId ~= spellId then
|
||||
function GlobalCoolDown.prototype:SpellCastStop(event, unit, castGuid, spellId)
|
||||
if unit ~= "player" or not spellId or not self.CurrSpellGuid or self.CurrSpellGuid ~= castGuid then
|
||||
return
|
||||
end
|
||||
|
||||
self.CurrSpellId = nil
|
||||
self.CurrSpellGuid = nil
|
||||
|
||||
if event == "UNIT_SPELLCAST_INTERRUPTED" or event == "UNIT_SPELLCAST_FAILED" then
|
||||
self.CurrLerpTime = self.moduleSettings.desiredLerpTime
|
||||
@ -190,23 +178,19 @@ function GlobalCoolDown.prototype:GetSpellCastTime(spell)
|
||||
end
|
||||
end
|
||||
|
||||
function GlobalCoolDown.prototype:CooldownStateChanged(event, unit, spell, one, two, spellId)
|
||||
if IceHUD.WowVer >= 80000 then
|
||||
spellId = one
|
||||
end
|
||||
|
||||
function GlobalCoolDown.prototype:CooldownStateChanged(event, unit, castGuid, spellId)
|
||||
if unit ~= "player" or not spellId then
|
||||
return
|
||||
end
|
||||
|
||||
-- Ignore all events unrelated to the spell currently being cast
|
||||
if self.CurrSpellId and self.CurrSpellId ~= spellId then
|
||||
if self.CurrSpellGuid and self.CurrSpellGuid ~= castGuid then
|
||||
return
|
||||
end
|
||||
|
||||
-- Update the current spell ID for all events indicating a spellcast is starting
|
||||
if event ~= "UNIT_SPELLCAST_SUCCEEDED" then
|
||||
self.CurrSpellId = spellId
|
||||
self.CurrSpellGuid = castGuid
|
||||
end
|
||||
|
||||
local start, dur = GetSpellCooldown(self.CDSpellId)
|
||||
|
@ -296,6 +296,14 @@ function PlayerMana.prototype:TreatEmptyAsFull()
|
||||
or self.manaType == SPELL_POWER_FURY or self.manaType == SPELL_POWER_PAIN or self.manaType == SPELL_POWER_MAELSTROM))
|
||||
end
|
||||
|
||||
function PlayerMana.prototype:IsFull(scale)
|
||||
if IceHUD.WowVer >= 80000 and self.manaType == SPELL_POWER_LUNAR_POWER and IsPlayerSpell(202430) then
|
||||
return scale - 0.5 >= 0
|
||||
end
|
||||
|
||||
return PlayerMana.super.prototype.IsFull(self, scale)
|
||||
end
|
||||
|
||||
function PlayerMana.prototype:UpdateEvent(event, unit, powertype)
|
||||
self:Update(unit, powertype)
|
||||
end
|
||||
|
@ -559,13 +559,7 @@ function Runes.prototype:ShowBlizz()
|
||||
RuneFrame:Show()
|
||||
|
||||
RuneFrame:GetScript("OnLoad")(RuneFrame)
|
||||
RuneFrame:GetScript("OnEvent")(frame, "PLAYER_ENTERING_WORLD")
|
||||
for i=1, self.numRunes do
|
||||
local frame = _G["RuneButtonIndividual"..i]
|
||||
if frame then
|
||||
frame:GetScript("OnLoad")(frame)
|
||||
end
|
||||
end
|
||||
RuneFrame:GetScript("OnEvent")(RuneFrame, "PLAYER_ENTERING_WORLD")
|
||||
end
|
||||
|
||||
local function hook_playerframe()
|
||||
|
@ -67,7 +67,7 @@ function ShardCounter.prototype:Enable(core)
|
||||
if IceHUD.WowVer >= 70000 then
|
||||
self.numRunes = UnitPowerMax(self.unit, self.unitPower)
|
||||
|
||||
if GetSpecialization() == SPEC_WARLOCK_DESTRUCTION then
|
||||
if IceHUD.WowVer >= 80000 or GetSpecialization() == SPEC_WARLOCK_DESTRUCTION then
|
||||
self.shouldShowUnmodified = true
|
||||
self.numericFormat = "%.1f"
|
||||
self.round = floor
|
||||
|
@ -166,7 +166,7 @@ end
|
||||
|
||||
function StaggerBar.prototype:GetDebuffInfo()
|
||||
if IceHUD.WowVer >= 70000 then
|
||||
self.amount = UnitStagger(self.unit)
|
||||
self.amount = UnitStagger(self.unit) or 0
|
||||
self.staggerLevel = 1
|
||||
|
||||
local healthMax = UnitHealthMax(self.unit)
|
||||
|
@ -53,6 +53,8 @@ local StunCCList = {
|
||||
105593,
|
||||
-- Remorseless Winter
|
||||
115001,
|
||||
-- Between the Eyes
|
||||
199804,
|
||||
}
|
||||
|
||||
local IncapacitateCCList = {
|
||||
@ -78,6 +80,14 @@ local IncapacitateCCList = {
|
||||
28271,
|
||||
-- Polymorph: Penguin
|
||||
59634,
|
||||
-- Polymorph: Monkey
|
||||
161354,
|
||||
-- Polymorph: Polar Bear Cub
|
||||
120137,
|
||||
-- Polymorph: Porcupine
|
||||
120140,
|
||||
-- Polymorph: Direhorn
|
||||
162625,
|
||||
-- Hibernate
|
||||
2637,
|
||||
-- Freezing Trap Effect
|
||||
@ -113,6 +123,16 @@ local FearCCList = {
|
||||
5246,
|
||||
-- Hex
|
||||
51514,
|
||||
-- Hex: Compy
|
||||
210873,
|
||||
-- Hex: Wicker Mongrel
|
||||
277784,
|
||||
-- Hex: Zandalari Tendonripper
|
||||
277778,
|
||||
-- Hex: Spider
|
||||
211004,
|
||||
-- Hex: Skeletal Hatchling
|
||||
269352,
|
||||
-- Scare Beast
|
||||
1513,
|
||||
}
|
||||
|
Reference in New Issue
Block a user